americanpsycho138 Posted September 13, 2022 Posted September 13, 2022 (edited) I'm not sure if renders created for characters already on the game need to be in a particular format, but when I create renders and export them as .dds, they show in game as different shades of blue. The image and scale are correct, but the colors are all blue. I've also tested using renders others had created that worked in game and, when I exported that, it was blue too. I'm using GIMP rather than Photoshop, so I'm not sure if there's a setting I need to change when exporting. Any help would be GREATLY appreciated. Thank you! Edited September 13, 2022 by americanpsycho138 Clarification Quote
Pepsiguy2 Posted September 13, 2022 Posted September 13, 2022 No GIMP. Throw it out. If you need to save as dds, use Compressonator. I believe the format necessary for renders is BC3, but I'll have to double check 1 Quote
americanpsycho138 Posted September 13, 2022 Author Posted September 13, 2022 (edited) The ones I've downloaded from here are in .dds format, so I'll give Compressonator a shot and see how that goes. I appreciate it! Edit: I gave it a shot with GIMP since you mentioned BC3. That is one of the format options for exporting a .dds in there and it worked perfectly! Thank you again! Edited September 14, 2022 by americanpsycho138 Quote
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