tribalnoob Posted August 18, 2022 Share Posted August 18, 2022 Hey everyone, quick question.. How do I change the target superstar of an entrance GFX? Let's say, for example, this one: https://prowrestlingmods.io/file/f02880edf1b33cf48e3c1d2833758db4 Now this one's made for Punk, but it will only be in the game if I have installed Punk via CCT and also his pofo moveset etc, right? Now I don't have punk installed, but I did make a CAW of him, so I wanted to add this GFX but to any other superstar already present in the game.. so, how do I do that? I tried renaming the files according to the I'd of the wrestler but it didn't work as everything was just nothing, so....? 1 Quote Link to comment Share on other sites More sharing options...
BlackBen83 Posted August 19, 2022 Share Posted August 19, 2022 8 hours ago, tribalnoob said: Hey everyone, quick question.. How do I change the target superstar of an entrance GFX? Let's say, for example, this one: https://prowrestlingmods.io/file/f02880edf1b33cf48e3c1d2833758db4 Now this one's made for Punk, but it will only be in the game if I have installed Punk via CCT and also his pofo moveset etc, right? Now I don't have punk installed, but I did make a CAW of him, so I wanted to add this GFX but to any other superstar already present in the game.. so, how do I do that? I tried renaming the files according to the I'd of the wrestler but it didn't work as everything was just nothing, so....? Hey, In fact if I understand your request correctly, you just want to assign some parts of the GFX (or all) to your caw? If this is the case you have a caw option in CCT, above the MyWWE menu. You just have to launch the game. Open CCT when the game is running, go to the caws menu of CCT, extract your moveset. Open DataEditor, and your moveset, assign the GFX you want to your caw's moveset. Save as. and re-inject it on your caw (just like a classic mod). Save in "MyWWE" in game, and try a match. Quote Link to comment Share on other sites More sharing options...
tribalnoob Posted August 19, 2022 Author Share Posted August 19, 2022 12 hours ago, BlackBen83 said: Hey, In fact if I understand your request correctly, you just want to assign some parts of the GFX (or all) to your caw? If this is the case you have a caw option in CCT, above the MyWWE menu. You just have to launch the game. Open CCT when the game is running, go to the caws menu of CCT, extract your moveset. Open DataEditor, and your moveset, assign the GFX you want to your caw's moveset. Save as. and re-inject it on your caw (just like a classic mod). Save in "MyWWE" in game, and try a match. Cool, but what you told is for the GFX that's in bk2 format tho... What I have is the GFX in folders, you know, the one you simply copy paste in your directory.... 1 Quote Link to comment Share on other sites More sharing options...
BlackBen83 Posted August 20, 2022 Share Posted August 20, 2022 15 hours ago, tribalnoob said: Cool, but what you told is for the GFX that's in bk2 format tho... What I have is the GFX in folders, you know, the one you simply copy paste in your directory.... There are two ways to modify them, either with HxD. For example CM Punk ID is 468, so its GFX will be noted 00468.pac, you can rename it for example 00467, and go in HxD (line 0000800/810) and change 00468 by 00467, save. https://www.mediafire.com/view/vawd1tke11npzbg/HxD_1.png/file Otherwise open the same .pac file with PacEditor, and extract the .biki file which you can rename to .bk2, and reinject it with CCT wherever you want. https://www.mediafire.com/view/44mninbsyncod3l Quote Link to comment Share on other sites More sharing options...
tribalnoob Posted August 20, 2022 Author Share Posted August 20, 2022 8 hours ago, BlackBen83 said: There are two ways to modify them, either with HxD. For example CM Punk ID is 468, so its GFX will be noted 00468.pac, you can rename it for example 00467, and go in HxD (line 0000800/810) and change 00468 by 00467, save. https://www.mediafire.com/view/vawd1tke11npzbg/HxD_1.png/file Otherwise open the same .pac file with PacEditor, and extract the .biki file which you can rename to .bk2, and reinject it with CCT wherever you want. https://www.mediafire.com/view/44mninbsyncod3l Thanks man! Really appreciate it 1 Quote Link to comment Share on other sites More sharing options...
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