Tidal Posted August 8, 2022 Posted August 8, 2022 So I wanted to add renders for all the hidden characters like HBK 97, HHH 98, Rock 98 etc, however I'm having a weird issue... I exported the 2K20_renders folder using caketools and got all the DDS files, I opened the one I wanted to replace in photoshop (X-Pac DX) and inserted the image I wanted to use, created an alpha channel and saved back as a DDS file. You can see the DDS file I created here: https://drive.google.com/file/d/1JDpni-HDGwm0WDSEQd_fm-DeAkFkCmqs/view?usp=sharing If you download that you should be able to see that it is the same size as the stock renders and cuts off at the knees. However, when I import it into the game it cuts off his legs and only displays in game from the waist up. Does anyone know what I did wrong? Is there a difference between the type A and type B render files? Because I tried starting with both as a base and both gave me the same results. Quote
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