Jump to content
 

Recommended Posts

Posted

So I wanted to add renders for all the hidden characters like HBK 97, HHH 98, Rock 98 etc, however I'm having a weird issue...

I exported the 2K20_renders folder using caketools and got all the DDS files, I opened the one I wanted to replace in photoshop (X-Pac DX) and inserted the image I wanted to use, created an alpha channel and saved back as a DDS file. You can see the DDS file I created here: https://drive.google.com/file/d/1JDpni-HDGwm0WDSEQd_fm-DeAkFkCmqs/view?usp=sharing

If you download that you should be able to see that it is the same size as the stock renders and cuts off at the knees. However, when I import it into the game it cuts off his legs and only displays in game from the waist up. Does anyone know what I did wrong? Is there a difference between the type A and type B render files? Because I tried starting with both as a base and both gave me the same results. 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

Terms of Use Privacy Policy Guidelines We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.