Jump to content
 

Which programs are used for making 4d renders?


Recommended Posts

Posted

Just wondering which programs are used for making the highly detailed character model renders that guys like Refat makes. I'd love to contribute more to the community by making renders for a lot of the newer mods.

  • Like 1
Posted
17 hours ago, detourne said:

Just wondering which programs are used for making the highly detailed character model renders that guys like Refat makes. I'd love to contribute more to the community by making renders for a lot of the newer mods.

MAINLY the  modders use BLENDER software and 3DS max

Posted
11 hours ago, Lord Tengen said:

MAINLY the  modders use BLENDER software and 3DS max

Thanks, I was wondering if there was a smaller program like XNALara where I could just pose the models and take a screenshot.

Maybe I'll try opening up the yobj in Blender. 

Posted
5 hours ago, detourne said:

Thanks, I was wondering if there was a smaller program like XNALara where I could just pose the models and take a screenshot.

Maybe I'll try opening up the yobj in Blender. 

yes bro u can open up models in both blender and 3ds max.. but u can directly open .YOBJ file in these software. for that u shud export the obj files from the yobj and save it somewhere and then import the .OBJ file to the blender etc...  (pls leave a like)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

Terms of Use Privacy Policy Guidelines We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.