eplate2 Posted May 11 Posted May 11 very cool - is there a way that I can add a real life render to a caw using this? I have some great CAWs in my game but i prefer using real renders if possible Quote
BlackBen83 Posted May 11 Posted May 11 (edited) @eplate2 you can only inject caws renders with the 2k19 save editor. Here with the cawless option, your caws slots begun CAWLESS only to be used mods with CCT. Edited May 11 by BlackBen83 Quote
El Guapo Posted May 11 Posted May 11 4 hours ago, BlackBen83 said: @eplate2 you can only inject caws renders with the 2k19 save editor Is this that one that you need to pay for? I was under the impression that this was not possible at all Quote
BlackBen83 Posted May 11 Posted May 11 2 hours ago, El Guapo said: Is this that one that you need to pay for? I was under the impression that this was not possible at all Yes it's the KGTools editor. I use it again to inject logos in game for Arenas or Belts. Quote
El Guapo Posted May 12 Posted May 12 Did you ever try it for the CAW renders? I paid for a version many years ago and could not get it to work. KG told me that it only supports a "vanilla copy" of the game - and as mine is modded all to hell it makes it a pretty redundant tool for me! 1 Quote
BlackBen83 Posted May 12 Posted May 12 6 hours ago, El Guapo said: Did you ever try it for the CAW renders? I paid for a version many years ago and could not get it to work. KG told me that it only supports a "vanilla copy" of the game - and as mine is modded all to hell it makes it a pretty redundant tool for me! When I was using it in addition to installing mods, I never had any problems rendering caws with CCT ((only the renders were larger than the originals in game), for example. Now I just use the extra Cawless slots. Quote
El Guapo Posted May 13 Posted May 13 IN CCT the option to inject a render for a CAW is greyed-out - does the game need to be running to inject CAW renders? Quote
BlackBen83 Posted May 13 Posted May 13 1 hour ago, El Guapo said: IN CCT the option to inject a render for a CAW is greyed-out - does the game need to be running to inject CAW renders? I misspoke. Sorry about that. You inject your render via KG Tools, and then you can save directly in game. Everything is done when the game is running. As far as CCT is concerned, I just wanted to say that you can install mods too while using KG Tools, it doesn't change anything technically. Quote
El Guapo Posted May 14 Posted May 14 Thanks for the advice - seems my login-key no longer works for my own copy of KG tools, so my CAWs will have to retain their default renders Quote
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