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edit textures dds in bin files


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Hello,

I've got a question about editing dds texture. I'm ok to change the dds file in texture pac and some in the character pac.

But as far as i know, the pac in the edit menu (all the object from creation suite) haven't this structure.

Exemple, in a cap_XXXXX.pac, when opened with wrestleminus or with repac, at the end you only have a .bin file.

2kArc is able to separate this .bin in all his componant, .dds, .bin.

I edited the dds i want to change, but after, how can i put it back in th original .bin ? None of the app i have, are able to rebuild a .bin (pac editor, wrestleminus, repac, 2karc) only texture and shdc files.

With HxEditor I have try to locate the dds i change in the original .bin, replace it by my modified dds.

Compress with oodl the bin modified

Inject the 0000.oodl in the shdc

Clear the chunk

I launch the game but when i go in create a superstar the game make a desktop return.

Does any one have a method to edit this 0000.bin files ?

Thanks in advance.

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