El Guapo Posted September 23, 2021 Posted September 23, 2021 Hi, I've added many entrances from other games and the vast majority work fine, except for Ken Shamrock and one of the CM Punk ones, in that it doesn't matter what theme music I select, it plays fine in Create-an-Entrance but on an actual match there is no music played. Anyone know what causes this or how to fix it? Thanks Quote
BlindedByTheGrace Posted September 23, 2021 Posted September 23, 2021 5 hours ago, El Guapo said: Hi, I've added many entrances from other games and the vast majority work fine, except for Ken Shamrock and one of the CM Punk ones, in that it doesn't matter what theme music I select, it plays fine in Create-an-Entrance but on an actual match there is no music played. Anyone know what causes this or how to fix it? Thanks Hi, it might be the ID for the entrance file which the game reads is different from the slot you assigned it. Quote
SS2K21 Posted September 23, 2021 Posted September 23, 2021 5 hours ago, El Guapo said: Hi, I've added many entrances from other games and the vast majority work fine, except for Ken Shamrock and one of the CM Punk ones, in that it doesn't matter what theme music I select, it plays fine in Create-an-Entrance but on an actual match there is no music played. Anyone know what causes this or how to fix it? Thanks I had a couple of issues. I ended up injecting titantrons with the audio to the slot and circumvented needing separate entrance music (set it to non entrance music on the moveset in DataEditor), then injected the same audio enhanced titantron to the Apron / Ring slot and set that for the victory celebration. I only use arenas that don't have visual aprons anyway, but if you tick the force titantron box, it still plays the audio when the superstar wins. In doing this, I've ended up re-doing all of my trons with audio, which has taken ages, but now i've got loads of my own music in the game for the CAW slots. Quote
El Guapo Posted September 24, 2021 Author Posted September 24, 2021 17 hours ago, BlindedByTheGrace said: Hi, it might be the ID for the entrance file which the game reads is different from the slot you assigned it. I'm pretty sure that I just copied them in under the default slot, but I'll take a look - thanks 17 hours ago, SS2K21 said: I had a couple of issues. I ended up injecting titantrons with the audio to the slot and circumvented needing separate entrance music (set it to non entrance music on the moveset in DataEditor), then injected the same audio enhanced titantron to the Apron / Ring slot and set that for the victory celebration. I only use arenas that don't have visual aprons anyway, but if you tick the force titantron box, it still plays the audio when the superstar wins. In doing this, I've ended up re-doing all of my trons with audio, which has taken ages, but now i've got loads of my own music in the game for the CAW slots. My friend, while this has not solved my "no music" issue this has fixed my "not enough music slots available" problem! Nothing short of a game changer, this. By adding audio to ramp and wall trons (which none of my arenas use) I can add A LOT of new music to my game! Thanks so much 1 Quote
BlindedByTheGrace Posted September 24, 2021 Posted September 24, 2021 (edited) 15 minutes ago, El Guapo said: I'm pretty sure that I just copied them in under the default slot, but I'll take a look - thanks My friend, while this has not solved my "no music" issue this has fixed my "not enough music slots available" problem! Nothing short of a game changer, this. By adding audio to ramp and wall trons (which none of my arenas use) I can add A LOT of new music to my game! Thanks so much Hi, if you aren’t using the ramp trons in your arenas, you don’t need to mix audio with the ramp or any gfx video. You can basically convert a wav or mp3 audio to bk2 using Rad Video Tools and just inject that into your game using CCT. Edited September 24, 2021 by BlindedByTheGrace Quote
SS2K21 Posted September 24, 2021 Posted September 24, 2021 7 hours ago, BlindedByTheGrace said: Hi, if you aren’t using the ramp trons in your arenas, you don’t need to mix audio with the ramp or any gfx video. You can basically convert a wav or mp3 audio to bk2 using Rad Video Tools and just inject that into your game using CCT. Ha, that never occurred to me that there didn't need to be a visual. To be honest, I found it easier just to rip the videos off YouTube as MP4s., bink and inject, but if that works too, even better. Quote
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