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Hi, finally after inject a lots of attires to wrestlersI was encouraged to add a superstar in an empty slot, I was successfully able to add Mikey Whipwreck in slot 108 add his entry in plist.def file and manually add his entry to the arc file, my problem started when at the time of editing the savedata and adding the moveset, entrance, strings, weight and others when I put the extracted DAT file to savedata, save rehash and resign and return it to the console it gives me a corrupted data error! I tried to do the same operation with a save to zero and it did not give me that error, I could use Mikey without problems, however I want to know how to continue modifying my advanced savedata without giving me a corrupted data error, I have already taken a lot of progress to start Again, please help, a curious fact is that the save weighs 3mb and after modifying the data of the fighters with xpacker it weighs 8mb.

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