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Mod texture broken


KJStyles

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Hello,

I am using WWE2k19 Mod and having this issue of broken head (attached screenshots).
Can someone please explain the issue and how to fix it? I have used many WWE2k19 Mods in WWE2k18 and not having this issue.

https://photos.google.com/photo/AF1QipN0lVI5KFSKf5cH4xRKCTzgc99dH4N0aHT8GwAT

https://photos.google.com/photo/AF1QipOS-ACCEGKL_DYpw08PMGB2Q3aB2lbKkvv1vZ7d

Thanks,
KJ

Edited by KJStyles
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Tried it, didn't work. Seems no one is here who knows how to port WWE2K19 PAC files to WWE2K18.

If anyone has idea than please share (also without using X-Packer).

 

Thanks.

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36 minutes ago, KJStyles said:

Tried it, didn't work. Seems no one is here who knows how to port WWE2K19 PAC files to WWE2K18.

If anyone has idea than please share (also without using X-Packer).

 

Thanks.

Which 2k19  mod is giving you this issue ?

Edited by BlindedByTheGrace
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2 hours ago, KJStyles said:

Brian Cage Mod by FKR:

 

 

I can confirm that this mod will work in 2k18 without any issue following the steps outlined in the post you linked. You can unrender those parts in reshape and rebuild with repac.

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Hi,

You guys are awesome!! It's working now. :)

Below is what I did step-by-step:

1. Mass extract PAC file ch62502.pac. I got BFBB3B5615FC80A1.pac and a folder named @BFBB3B5615FC80A1.pac with multiple files including 0000.jboy
2. Open 0000.jboy with Reshape.
3. Changed the Render Objects count from 23 to 21.
4. Injected 0000.jboy as ZLIB to BFBB3B5615FC80A1.pac
5. Injected modified BFBB3B5615FC80A1.pac file to original PAC file ch62502.pac

P.S.: I rebuild Chunk0.def each time I update the PAC file.

Thank you,
KJ

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@ FKR:

 

Your Brian Cage Mod for 2K19 was not working properly on 2K18. After doing the above modification it's now working.

 

Thank you for the awesome mod. :)

 

Regards,

KJ

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