swipergod Posted March 6, 2021 Posted March 6, 2021 Hello. I'm trying to create a prop crown for Jerry Lawler's entrance that matches @matt2282p 's mod. I used Blender to reposition the objects in the crown so they wouldn't float all over the place and then used the import function in @tekken57 's X-Rey program to overwrite the originals. For some reason, after I do this, the crown's textures get super dark and shadowy. I changed nothing else, and I exported the objects in Blender with the "Keep Vertex Order" and "Smooth Groups" and nothing else. Any idea why the crown is coming out so dark? Quote
Pepsiguy2 Posted March 8, 2021 Posted March 8, 2021 is this 2k19? also looks like bad vertex normals Quote
swipergod Posted March 9, 2021 Author Posted March 9, 2021 7 hours ago, Pepsiguy2 said: is this 2k19? also looks like bad vertex normals Heya Lynch. Yeah, I posted in the wrong game's help forum. Thanks for flagging the vertex normals, I'll give it a shot tomorrow and see if that fixes it. Quote
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