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replacing ch.pac files for BCW Fan/Podcast Announcer/ETC.


detourne

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Hi everyone,  I've installed some mods using CCT for a number of slots, like 503 BCW Fan and 482 Podcast Announcer. I tried importing the CH pac files, did renders, movesets, and pofos, only to find out that the character models themselvs didn't work out.

Is it possible that they end with a 06 instead of 02/04, kind of like the commentators?

Could I still install my mods if I put the ch pac files in the right location?

If not, is it possible to delete the POFO, so I don't have these fake characters?

Thanks

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Those slots don't work. You can't load anything into them.

501 Pete Clark

502 Jack Tice

503 BCW Fan

504 Dad

Skip over these ones when loading anything in.

I also had an issue with GOLD AJ STYLES slot, I wouldn't use this either.

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Thanks, i knew a few like Jack Tice didnt work normally through CCT, now I know these ones don't either.

There's no way to buypass it? Those default models get pulled from somewhere.

If not, is there a way to delete the pofo from the savefile?

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4 hours ago, detourne said:

Obrigado, eu sabia que alguns como Jack Tice não funcionavam normalmente através do CCT, agora eu sei que esses também não funcionam.

Não há como comprar e passar? Esses modelos padrão são puxados de algum lugar.

Se não, existe uma maneira de deletar o pofo do savefile?

No, what you can do is use the Data Editor in unlock status, place locked and inject via CCT

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