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Game Intermittently Crashing During Post-Match Replays (Best Database for Movesets?)


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Posted

Somewhere along the line I've picked up a problematic moveset file. Over the summer, as I was slowly getting up to speed on modding this game, I was grabbing moveset files for different characters anywhere I could find them to try to save time. 'Goes without saying I'm sure this is what is causing my current issue where during post-match replays the game will suddenly crash. It happens intermittently in both regular play and universe mode (though seemingly more often in Universe), and doesn't seem to be isolated to any particular wrestler(s).

I've got months of time invested into this modding project, so undoing everything and putting things back one piece at a time isn't an option I'm considering. Rather, I plan to replace every moveset file of each modded character in hopes this will remedy the issue.

Can anyone confirm a reliable, trusted database for 2K19 moveset files that aren't known to cause problems? Or, would it be a better idea to simply export and use a moveset from one of the default characters and then tweak that default file for each modded character with the in-game editor (gasp)?

Posted

Alas, there is no quality control over .pofo and .moveset files, so creating your own is likely your safest bet.

That said, crashes during replays usually aren't related to the .moveset file (during and post match is more likely), they are usually related to Wrestler's chXXXYZ.pac files (often entrance ones, but sometimes also in-ring ones) or even other mods like arenas, etc.. Unfortunately, figuring out what exactly is the cause could be a long bout of trial and error (unless it's a mod that is known to crash, like the Painmaker Jacket Chris Jericho or Luchasaurus, for example). 
Note which wrestlers, arenas, game modes, etc.. are being used when you see the crashes and compare these cases if they have anything in common (especially modded things).
 

Posted
15 hours ago, Cave Waverider said:

they are usually related to Wrestler's chXXXYZ.pac files

Interesting. That is the first I've heard of this. I've had conversations where the moveset was the suspected culprit. I believe this all started when I imported several new characters as I was building a Raw circa 1995 show in Universe mode with wrestlers like Wildman Marc Mero (with Sable), Faarooq Asad, Owen Hart, 1-2-3 Kid, and Mabel. I've recently replaced all their moveset files and thought for a while that resolved it, but spoke too soon. I wonder if one of those ch pac files are to blame. I'll try removing those six characters altogether and see if anything changes.

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