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Keith Lee's POFO/Moveset doesn't match CCT slot...


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Posted

I won't lie, I'm just barely getting to understand this modding stuff for WWE 2K19. 
 

In CCT Keith Lee has slot assigned as 925. I read that CCT and Data Editor usually need to have the same slot ID's...which, in this case they do. 

I have no problem imputting the .ch files for Lee and his GFX. I even installed a render for him (Yay me)

My problem is that the pofo/moveset files I can only find are ones that have Kazuchida's slot id of 491. 

I load the said files into Date Editor and tweak them, as usual. When I finally start/test the game...Keith Lee is there, but no entrance. Nothing. Just him standing in the ring. 

So, I went into Data Editor and didn't even load a file. I just went ahead and used Keith Lee's "slot" of 925...tweaked it with entrance's, music, etc...I saved it as the Keith Lee pofo/moveset of 925. Loaded, and everything worked! 

Only problem, is that NONE of the cool moves and such that were in those 491 Kazuchida downloads aren't in my "default" 491 upload. 

How do I use and start off with the 491 pofo/movesets...and make them so they work with my 925 Keith Lee? 

Posted
43 minutes ago, CuddlyCorey said:

I won't lie, I'm just barely getting to understand this modding stuff for WWE 2K19. 
 

In CCT Keith Lee has slot assigned as 925. I read that CCT and Data Editor usually need to have the same slot ID's...which, in this case they do. 

I have no problem imputting the .ch files for Lee and his GFX. I even installed a render for him (Yay me)

My problem is that the pofo/moveset files I can only find are ones that have Kazuchida's slot id of 491. 

I load the said files into Date Editor and tweak them, as usual. When I finally start/test the game...Keith Lee is there, but no entrance. Nothing. Just him standing in the ring. 

So, I went into Data Editor and didn't even load a file. I just went ahead and used Keith Lee's "slot" of 925...tweaked it with entrance's, music, etc...I saved it as the Keith Lee pofo/moveset of 925. Loaded, and everything worked! 

Only problem, is that NONE of the cool moves and such that were in those 491 Kazuchida downloads aren't in my "default" 491 upload. 

How do I use and start off with the 491 pofo/movesets...and make them so they work with my 925 Keith Lee? 

You need to load the pofo and moveset files in Data Editor, change the wrestler ID to 925 keith Lee , then select SAVE AS so you can save in a location of your choice. Then inject and save.

Posted (edited)

Really? I did exactly that. 

When I load the file "Keith Lee [MOD] 491.moveset into Data Editor, I do change the wrestler ID to Keith Lee's 925. 

I then change the info for music, titantrons, etc...I then save it. That's the file I then inject using CCT (after regenerating the chunk)...

HOWEVER, when I just loaded Data Editor with no loaded moveset, and just put Keith Lee's ID, and changed it all. It worked, in game. Entrance GFX and all. 

But, no moveset. No finishers, nothing. Because it was a default "template", I guess.

I can't figure it out. Ugh. My brain hurts. LOL

LOL...I think I know what the problem is. 

I don't have the moves inputted into the game. I guess Keith Lee's moves are in some kind of downloadable pack, from 2K20. 

Well, back to the drawing board...

Edited by CuddlyCorey
made a boo boo
  • Like 1
Posted
3 hours ago, CuddlyCorey said:

Really? I did exactly that. 

When I load the file "Keith Lee [MOD] 491.moveset into Data Editor, I do change the wrestler ID to Keith Lee's 925. 

I then change the info for music, titantrons, etc...I then save it. That's the file I then inject using CCT (after regenerating the chunk)...

HOWEVER, when I just loaded Data Editor with no loaded moveset, and just put Keith Lee's ID, and changed it all. It worked, in game. Entrance GFX and all. 

But, no moveset. No finishers, nothing. Because it was a default "template", I guess.

I can't figure it out. Ugh. My brain hurts. LOL

LOL...I think I know what the problem is. 

I don't have the moves inputted into the game. I guess Keith Lee's moves are in some kind of downloadable pack, from 2K20. 

Well, back to the drawing board...

The Keith Lee entrance and movesets are part of the ported entrances and moveset packs you will find in the thread on this forum.

Any entrance motion without the pack installed is probably just a generic 2k19 motion.

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