BlackBen83 Posted November 16, 2020 Posted November 16, 2020 (edited) Hi guyz, I hope you're fine all. Hi, I was wondering if someone could help me figure out what's wrong. I don't know anything about it, but I still tried to search the internet and followed the advice of other friends here. After cleaning my hard drives with chkdsk, updating all the drivers, I still have this problem sometimes. This file is the last Crash_dump of the 16/11/20 happen in Universe mode analyzed with Windbg. Note that I've Windows 10. Quote Microsoft (R) Windows Debugger Version 10.0.19041.1 AMD64 Copyright (c) Microsoft Corporation. All rights reserved. Loading Dump File [D:\Program Files (x86)\Steam\steamapps\common\WWE 2K19\CrashDump\2KMiniDump_20201116_131046.dmp] User Mini Dump File: Only registers, stack and portions of memory are available Symbol search path is: srv* Executable search path is: Windows 8 Version 9200 MP (2 procs) Free x64 Product: WinNt, suite: SingleUserTS Machine Name: Debug session time: Mon Nov 16 13:10:48.000 2020 (UTC + 1:00) System Uptime: not available Process Uptime: 0 days 0:47:08.000 ................................................................ ................................................................ .. This dump file has an exception of interest stored in it. The stored exception information can be accessed via .ecxr. (19b0.2b34): Access violation - code c0000005 (first/second chance not available) For analysis of this file, run !analyze -v ntdll!NtGetContextThread+0x14: 00007ff9`aeffe484 c3 ret 0:000> !analyze -v ******************************************************************************* * * * Exception Analysis * * * ******************************************************************************* *** WARNING: Unable to verify checksum for bink2w64.dll DBGHELP: Timeout to store: C:\ProgramData\dbg\sym*https://msdl.microsoft.com/download/symbols KEY_VALUES_STRING: 1 Key : AV.Fault Value: Read Key : Analysis.CPU.Sec Value: 4 Key : Analysis.DebugAnalysisProvider.CPP Value: Create: 8007007e on BLACKBEN-PC Key : Analysis.DebugData Value: CreateObject Key : Analysis.DebugModel Value: CreateObject Key : Analysis.Elapsed.Sec Value: 81 Key : Analysis.Memory.CommitPeak.Mb Value: 154 Key : Analysis.System Value: CreateObject Key : Timeline.Process.Start.DeltaSec Value: 2828 CONTEXT: (.ecxr) rax=0000000000000000 rbx=000000000014cd60 rcx=000000000014cd60 rdx=000000001c98e2ac rsi=0000000000000000 rdi=00000000ca5aefdc rip=0000000140175a63 rsp=000000000014cce0 rbp=000000000014ce20 r8=0000000000000002 r9=00007ff9a5080000 r10=000000001c98e2ac r11=000000000014cd80 r12=0000000000000000 r13=000000000000002c r14=00000000000000c6 r15=000000000014d020 iopl=0 nv up ei ng nz na po nc cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010286 WWE2K19_x64!AK::Monitor::PostString+0xc49e3: 00000001`40175a63 66397724 cmp word ptr [rdi+24h],si ds:00000000`ca5af000=???? Resetting default scope EXCEPTION_RECORD: (.exr -1) ExceptionAddress: 0000000140175a63 (WWE2K19_x64!AK::Monitor::PostString+0x00000000000c49e3) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 0000000000000000 Parameter[1]: 00000000ca5af000 Attempt to read from address 00000000ca5af000 PROCESS_NAME: WWE2K19_x64.exe READ_ADDRESS: 00000000ca5af000 ERROR_CODE: (NTSTATUS) 0xc0000005 - L'instruction 0x%p emploie l'adresse m moire 0x%p. L' tat de la m moire ne peut pas tre %s. EXCEPTION_CODE_STR: c0000005 EXCEPTION_PARAMETER1: 0000000000000000 EXCEPTION_PARAMETER2: 00000000ca5af000 STACK_TEXT: 00000000`0014cce0 00000001`40179cba : 00000000`ca5aefdc 00000000`00000000 00000000`000000c6 00000000`cde62fd8 : WWE2K19_x64!AK::Monitor::PostString+0xc49e3 00000000`0014cd20 00000001`40166658 : 00000000`638a11e4 00000000`638a11e4 00000000`00000400 00000000`000000b1 : WWE2K19_x64!AK::Monitor::PostString+0xc8c3a 00000000`0014cf90 00000001`40166edc : 00000000`1d12f0f0 00000000`cde61010 00000000`cde61010 00000000`cde61010 : WWE2K19_x64!AK::Monitor::PostString+0xb55d8 00000000`0014f3d0 00000001`40be7948 : 00000000`0000000c 00000000`07dee0d8 00000000`cde61010 00000000`00000006 : WWE2K19_x64!AK::Monitor::PostString+0xb5e5c 00000000`0014f490 00000001`40a473e2 : 00000000`00000000 00000000`00000004 00000000`00000000 00000001`415789c2 : WWE2K19_x64!AK::WriteBytesMem::SetCount+0x526598 00000000`0014f4c0 00000001`401609a3 : 00000000`07de7580 00000001`415c59dd ffffffff`fffffffe 00000000`00000000 : WWE2K19_x64!AK::WriteBytesMem::SetCount+0x386032 00000000`0014f4f0 00000001`40be75b9 : 00000000`9777c620 00000001`40579c50 00000000`00000000 00000000`0014f6e0 : WWE2K19_x64!AK::Monitor::PostString+0xaf923 00000000`0014f550 00000001`41287a55 : 00000000`00000525 00000000`cde61010 00000000`0014f6e0 00000000`07dee0d8 : WWE2K19_x64!AK::WriteBytesMem::SetCount+0x526209 00000000`0014f5e0 00000001`400aaf96 : 00000000`00000000 00000000`00000000 00000000`2b139490 00000001`411aa323 : WWE2K19_x64!AK::WriteBytesMem::SetCount+0xbc66a5 00000000`0014f850 00000001`400a80be : 00000000`00000000 00000000`00000000 00000000`0014f9b0 00000000`2b139490 : WWE2K19_x64!AK::MemoryMgr::SetPoolName+0x19d66 00000000`0014f8b0 00000001`41d195f6 : 00000000`00000001 00000000`00000000 00000001`43651310 00000000`00265000 : WWE2K19_x64!AK::MemoryMgr::SetPoolName+0x16e8e 00000000`0014fef0 00007ff9`ae967c24 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : WWE2K19_x64!AK::StreamMgr::SetFileLocationResolver+0x15a926 00000000`0014ff30 00007ff9`aefcd4d1 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x14 00000000`0014ff60 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x21 SYMBOL_NAME: WWE2K19_x64!AK::Monitor::PostString+c49e3 MODULE_NAME: WWE2K19_x64 IMAGE_NAME: WWE2K19_x64.exe STACK_COMMAND: ~0s ; .ecxr ; kb FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_WWE2K19_x64.exe!AK::Monitor::PostString OSPLATFORM_TYPE: x64 OSNAME: Windows 8 FAILURE_ID_HASH: {158667be-e079-1d1c-b952-8e78a483915b} Followup: MachineOwner --------- I don't see what I should do eventually even when I search on the net. Thanks for the help. Ben Edited November 16, 2020 by BlackBen83 Quote
BlackBen83 Posted November 17, 2020 Author Posted November 17, 2020 I've fixed some Redistribuable 2015 to 2019... but since this day, after a lot of crash and try... this message in WinDbg appears. It talk about the VCRUNTIME140.dll. Quote PROCESS_NAME: WWE2K19_x64.exe READ_ADDRESS: 0000000001e1f000 ERROR_CODE: (NTSTATUS) 0xc0000005 - L'instruction 0x%p emploie l'adresse m moire 0x%p. L' tat de la m moire ne peut pas tre %s. EXCEPTION_CODE_STR: c0000005 EXCEPTION_PARAMETER1: 0000000000000000 EXCEPTION_PARAMETER2: 0000000001e1f000 STACK_TEXT: 00000000`097afc08 00000001`4126010c : 00000000`0022f3a0 00007ffe`f11874d2 00000000`66056010 00000000`097afd20 : VCRUNTIME140!memcpy+0x57 00000000`097afc10 00000001`412601d6 : 00000000`097afe90 00000000`00000000 00000000`00000023 00000000`00000023 : WWE2K19_x64!AK::WriteBytesMem::SetCount+0xb9ed5c 00000000`097afcc0 00000001`40c1f91a : 00000000`00000000 00000000`097afd69 00000000`0000002b 00000000`1b88f014 : WWE2K19_x64!AK::WriteBytesMem::SetCount+0xb9ee26 00000000`097afd00 00000001`412683fb : 00000000`00000000 00000000`07326800 00000000`3537e010 00000000`06fbb610 : WWE2K19_x64!AK::WriteBytesMem::SetCount+0x55e56a 00000000`097afdd0 00000001`41270890 : 00000000`5c14b0a2 00000001`412683b0 00000000`00000001 00000000`fffff1f0 : WWE2K19_x64!AK::WriteBytesMem::SetCount+0xba704b 00000000`097afe00 00000001`4127f629 : 00000000`00000000 00000000`00000000 00000000`03ec0700 00000000`06fbb610 : WWE2K19_x64!AK::WriteBytesMem::SetCount+0xbaf4e0 00000000`097afef0 00007ffe`f0967c24 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : WWE2K19_x64!AK::WriteBytesMem::SetCount+0xbbe279 00000000`097aff30 00007ffe`f11ed4d1 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x14 00000000`097aff60 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x21 FAULTING_SOURCE_LINE: f:\dd\vctools\crt\vcruntime\src\string\amd64\memcpy.asm FAULTING_SOURCE_FILE: f:\dd\vctools\crt\vcruntime\src\string\amd64\memcpy.asm FAULTING_SOURCE_LINE_NUMBER: 137 SYMBOL_NAME: VCRUNTIME140!memcpy+57 MODULE_NAME: VCRUNTIME140 IMAGE_NAME: VCRUNTIME140.dll STACK_COMMAND: ~36s ; .ecxr ; kb FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_VCRUNTIME140.dll!memcpy OSPLATFORM_TYPE: x64 OSNAME: Windows 8 FAILURE_ID_HASH: {6cc7063a-c9e9-809b-b45d-40b8348a9d9b} Followup: MachineOwner --------- After several research on google and a lot of hours of try, the universe mode crashes again. So, it's not the game, or mods, or others, only the entrance tag team in universe mode and the loading of the universe mode crashed the game, I hope someone can help me to solve this problem Thanks. Ben Quote
BlackBen83 Posted November 20, 2020 Author Posted November 20, 2020 (edited) Hi, I'm here to give feedback because I found one of the sources of the problem. To start again on an almost "clean" game, I removed my Universe mode, which was only crashing the game I put back the original files in Pac > Universe. Just to see if it would come from mods (wrestlers, arenas or others mods) or caws (logos) I didn't want to uninstall everything.. All this content works 100%, the problem comes from elsewhere. The cae_item.30 seems to be corrupted, I don't know how it's possible, but after replacing it with the original file, everything is better. I was able to create a team tag entry without any problem in the game with mods. Now I have to re-edit I think either cae_item.10 or 20 instead. Because having more than a hundred titantrons, the problem must come from there. I use all the CCT content with mods. Maybe I need to balance the number of trons present in each cae (25 trons or 30 in each cae_). It seems that the corruption of my cae_30 was done after installing more than sixty trons on it. I also note that now the titantrons of Shane Thorne or Liv Morgan, for example, no longer appear as well. I will check the cae_item.20 also (Since @squaredcirclefan has modified it well, I'll restart with this one). I'll let you feedback as soon as I can. Ben Edited November 20, 2020 by BlackBen83 1 Quote
BlackBen83 Posted November 23, 2020 Author Posted November 23, 2020 (edited) Hi all, I finally found out where the problem was coming from. So I had my CAE_item.20 and 30 corrupted, I don't know how. I reinstalled the number trons in a fresh CAE10 & 20 these last two days (keeping the original ones just in case). I don't use the CAE30. Results, the game starts very well, no lag or reboot in the entrance creation for superstar or team (2 or 3 men/women), the universe mode works well too. As he was crashing every time. So for those who have had this problem before, that's where it comes from. Ben Edited November 25, 2020 by BlackBen83 1 Quote
KJ SimsJr Posted November 30, 2020 Posted November 30, 2020 On 11/23/2020 at 3:52 AM, BlackBen83 said: Hi all, I finally found out where the problem was coming from. So I had my CAE_item.20 and 30 corrupted, I don't know how. I reinstalled the number trons in a fresh CAE10 & 20 these last two days (keeping the original ones just in case). I don't use the CAE30. Results, the game starts very well, no lag or reboot in the entrance creation for superstar or team (2 or 3 men/women), the universe mode works well too. As he was crashing every time. So for those who have had this problem before, that's where it comes from. Ben Thank this is gonna help a lot, but how'd you get a fresh cae_item 20 and 30 1 Quote
BlackBen83 Posted December 1, 2020 Author Posted December 1, 2020 13 hours ago, KJ SimsJr said: Thank this is gonna help a lot, but how'd you get a fresh cae_item 20 and 30 I've the original files, just PM me if you need. Quote
juskool14 Posted December 11, 2020 Posted December 11, 2020 I'm wondering if this is what is causing my random crashes in universe as well...I never had issues with crashing but within the past couple days it's been consistent. Quote
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