BlindedByTheGrace Posted October 18, 2020 Share Posted October 18, 2020 (edited) This tutorial covers changing ambient sounds in arenas. You will notice certain arenas in the game have specific ambient sounds. NXT Arena, High School Gym Mexico Plaza Japan Hall etc. This data is stored in the 0067.dat file inside the sound_p30.pac file. (I'm not going to outline how to extract the 0067.pac file from the sound_p30.pac file using pac editor) Open the 0067.dat file in Wrestleminus and click on the SOUND VIEW tab. Scroll down to CONTAINER 143 You will see the following. We will start from the 100 entry. subtract 100 from the number gives 0. 0 is the ID for the Smackdown Arena. The Ambient sound ID is A9D28BB0. (hash bytes column) Subtract 100 from the second entry gives 1. 1 is the ID for the Raw arena. The Ambient Sound ID is A9D28BB0. (hash bytes column) You see both arenas have the same ambient sound ID 102 is NXT (102-100=2) The NXT arena has a different ambient sound. Lets look at the High School Gym . The arena ID is 304. You can look up the arena ID's in @hovathagod32 's arena thread. Add 100 to this number equals 404. We look up 404. You will see the ambient sound ID is C2A83AF1 (hash bytes column). If I wanted to remove this ambient sound, you can delete the row or copy and paste the ID for the smackdown or Raw ambient sound in its place. The last entry is 507 which is for the Raw 13-14 arena ( The arena ID is 407). You will notice the ambient sound ID is A9D28BB0 which is the same as the Smackdown Live and Raw arenas. Save after making any changes and inject back into the sound_p30.pac file. Edited October 18, 2020 by squaredcirclefan 3 1 1 Quote Link to comment Share on other sites More sharing options...
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