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Blender Texture Baking for SVR11 on PS2


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I am using Blender 2.79b and am attempting to mod Stephanie McMahon from 2K17 with a Beth Phoenix SVR11 base (PS2) to sculpt from. I've got the sculpting down, now I just need the textures baked

 

How do I get the textures to fully bake up to 100% AND confirm via in-game?

 

It's the last thing I need to do for my Full Game Mod and it's bugging me immensely that the textures won't bake, won't remain on the obj, and won't show up in Noesis nor in game.

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