Jump to content
 

Imported Wrestlers Have Blank Name (WWE 2K19 PC)


SOBoyle

Recommended Posts

Hi,

I'm new to modding on WWE 2K19, I've downloaded Custom Character Tools and Data Editor 2K19. I'm trying to import CM Punk, his models and moveset import fine however he has a blank name everywhere (this happens for all modded wrestlers I bring in). Please could someone explain how to sort it out?

Pofo file seems fine, and I've installed the Superstring. Any help would be appreciated.

Thanks

Link to comment
Share on other sites

It also happens to me that the game, for whatever reasons does not accept the pofo file I import.

So what I do is this

Use the Data Editor. Edit the Pofo file of that slot, save it with a name like "CMPunk.pofo". Import that file with th CCT on the slot where you have installed him. Perform a safe!

It's more "work", of course, but not that difficult to do. And so far that solution always worked for me.

Link to comment
Share on other sites

Oh so am I fucking up by not giving up an existing slot to import Punk?

 

I use the CTT, search for Punk and it says unused by his name. Do I need to go to a wrestler that’s already in the game and replace him with Punk?

Link to comment
Share on other sites

You use the same "slot" (ID) for the moveset and pofo that you use for the character model

If we I go with how it is in the CTT, it is 468.

So if it is like that,  you read out the pofo of slot 468 and edit it to make it fit for CM Punk.

It doesn't matter if the the Slos is unnused, as long as it does exist.

Edited by noobmodder
Link to comment
Share on other sites

11 hours ago, noobmodder said:

You are welcome. I hope what I ment was understandable and that it will work, for you.

Hi, for reference where do I find the location of the pofo file I need to edit with the Data Editor?

Link to comment
Share on other sites

4 hours ago, SOBoyle said:

Hi, for reference where do I find the location of the pofo file I need to edit with the Data Editor?

The Pofo file has the same Slot ID as the charactemodel.

Load the pofo with the coresponding ID. In case of CM Punk it would be 468

  • Like 1
Link to comment
Share on other sites

56 minutes ago, noobmodder said:

The Pofo file has the same Slot ID as the charactemodel.

Load the pofo with the coresponding ID. In case of CM Punk it would be 468

Yep, all sorted thanks very much!

  • Like 1
Link to comment
Share on other sites

I am new at modding but i had to reinstall the mod when that happened to both my universe and  the normal  way. then the names worked. makes sure you load pofo and movesets while in the the char editors then save to all

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

Terms of Use Privacy Policy Guidelines We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.