IUE1718 Posted April 8, 2020 Posted April 8, 2020 When it comes to altering a render (e.g. using CCT to inject custom renders), what specific files are affected in the 2K folder? Quote
BlindedByTheGrace Posted April 9, 2020 Posted April 9, 2020 On 4/8/2020 at 10:02 AM, IUE1718 said: When it comes to altering a render (e.g. using CCT to inject custom renders), what specific files are affected in the 2K folder? Hi, None of the files are altered. pac files containing the renders you injected are created in the 2K19\mods\CCT\renders\pac\menu\win\Assets\wwe19_singleread\texture\ssface\ custom_typea and custom _tybeb folders. This is not the file which stores the default renders in the game. The game engine loads the default render pac files and the custom render pac files. Quote
IUE1718 Posted April 9, 2020 Author Posted April 9, 2020 Any place I can find a more detailed explanation on this? E. g. the renders are contained within the respective pac files? Quote
saedaegari Posted May 30, 2020 Posted May 30, 2020 On 4/9/2020 at 8:16 PM, squaredcirclefan said: Hi, None of the files are altered. pac files containing the renders you injected are created in the 2K19\mods\CCT\renders\pac\menu\win\Assets\wwe19_singleread\texture\ssface\ custom_typea and custom _tybeb folders. This is not the file which stores the default renders in the game. The game engine loads the default render pac files and the custom render pac files. Does it mean that I can restore the default renders if I want to? cuz when I'd deleted those files in the folder you mentioned, the game did not load the default render and just showed gray-guy render. Quote
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