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Help with oodl files


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Posted

I'm trying to convert a oodl file to dds but i can't, somebody can tell me if this is possible and how to do it?

  • 2 months later...
Posted
1 hour ago, ultragarrison123 said:

Do you know to edit texture using RePac?

RePac just extracts the files & textures. I used image edition programs like Photoshop, save a png, go to Paint.net, save that as DDS (and type of it, depending on what the main texture was from), and inject it back in with XPacker or WrestleMinus.

Posted
On 3/14/2020 at 3:46 PM, jvitorsantos05 said:

I'm trying to convert a oodl file to dds but i can't, somebody can tell me if this is possible and how to do it?

Pac editor can't decompress oodl files. You can either open the oodl file in wrestleminus highlight the file in the window and select the option to decompress. The other way is to use oodle tools . You can find it in this link.

Open the oodle file in the program

Select the option to decompress in the menu and save the file with a .dds file extension.

After modifying the dds, you can open the dds with the same tool. select the option to compress and save the file with .oodl file extension.

Posted

I see but how did you managed to inject the .dds file using wrestleminus? I tried injecting and it simply says, function not yet supported

Posted
Just now, ultragarrison123 said:

I see but how did you managed to inject the .dds file using wrestleminus? I tried injecting and it simply says, function not yet supported

Depends on what type of texture you want to inject, If its textures for attires or skin textures, its not recommended . You are better of rebuilding the texture pac files using Repac or X-Packer.

Have you ensured you are using the latest version of Wrestleminus?

Posted
2 minutes ago, squaredcirclefan said:

Depends on what type of texture you want to inject, If its textures for attires or skin textures, its not recommended . You are better of rebuilding the texture pac files using Repac or X-Packer.

Have you ensured you are using the latest version of Wrestleminus?

Yeah, i am using the latest wrestleminus and yeah i do intend to inject a .dds file on a modded ch file. How do i rebuild a 000A uncompressed Pac file using rePac? Thanks for replying btw.

Posted
Just now, ultragarrison123 said:

Yeah, i am using the latest wrestleminus and yeah i do intend to inject a .dds file on a modded ch file. How do i rebuild a 000A uncompressed Pac file using rePac? Thanks for replying btw.

With Repac open, you need to select CREATE -TEXTURE ARCHIVE in the menu and select all the files . They should be arranged in the right order alphabetically or you will have issues. Then you click on SAVE NEW ARCHIVE.

Posted
2 hours ago, squaredcirclefan said:

With Repac open, you need to select CREATE -TEXTURE ARCHIVE in the menu and select all the files . They should be arranged in the right order alphabetically or you will have issues. Then you click on SAVE NEW ARCHIVE.

Thanks bro. It worked. Unfortunately when i changed the texture of the character's face, the hair disappears lol

Posted

 

12 minutes ago, ultragarrison123 said:

Thanks bro. It worked. Unfortunately when i changed the texture of the character's face, the hair disappears lol

This can happen when injecting directly in Wrestleminus . Rather than injecting , you are better off rebuilding a new pac file. You will need to have extracted all the files in the character pac file and rebuild a new pac file using Repac or X Packer. 

X Packer is not a free tool, but its still the best to use in rebuilding pac and shdc files.

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