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smackdown vs raw (ChavoGerrero; ChrisJericho)


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Posted

look good so far. any chance of a closer look at the faces?

Posted
14 minutes ago, Wizard of thay said:

look good so far. any chance of a closer look at the faces?

No problem, my friend. I am starting to experiment and many problems occur in this game.

WWE-2-K20-20200313174601.jpgWWE-2-K20-20200313174723.jpg

Posted

good start on Jericho. 

some suggestion on what I wuold do if it was me. 

eyes can go a bit lower and be reshaped a bit. also a bit wider apart.  

nose if good. 

eyebrows can be shaped a bit more. 

mouth can be a bit higher. 

 

Posted
2 minutes ago, Wizard of thay said:

good start on Jericho. 

some suggestion on what I wuold do if it was me. 

eyes can go a bit lower and be reshaped a bit. also a bit wider apart.  

nose if good. 

eyebrows can be shaped a bit more. 

mouth can be a bit higher. 

 

Thank you. I will take into account your advice to end jericho

Posted

I agree, the bodies and textures are great! the faces.. needs work.

Posted

Thanks for your help friends, I am improving the details of the face

WWE-2-K20-20200313231804.jpg

Posted (edited)

Going to be honest its still a no from me. but thats why you came here! for friendly advice and assistance so your ca can be aweseom!

so a quick tutorial (at a basic level) on morphing.

1.get lots of reference photos to refer to faces change with age and different expressions

2. I will be working from this image (a PC modded version of Chris Jericho 2k18 I think)

image-1-jericho-face.png

2. lets look at the eyes

jericho-eyes.png

now with a little photoshop magic

jericho-eyes-2.png

You can see the shape we are looking for they are not identical as no ones face is symetrical and 0ne eye is very slightly higher than the other. 

3. The nose. lets do the same thing with the nose. 

jericho-nose.png

see not symetrical. the important thing especially with the eyes noes and mouth is when making alterations ZOOM in. trust me you will see a lot more stuff that will improve your caw.

4. the mouth is the same technique as is the head (but with the head go for a bit of exagerration of the head shape) 

5. which leaves us with comparison and getting the dimensions right. 

comparison.png

from here you can see i matched the hairline as best I could (the hairline cannot be changed so is a fixed point for a caw) 

from here you can see further alterations that could be made.

Hope this helps and enjoy cawing. 

 

 

Edited by Wizard of thay
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