Mercurius Posted March 9, 2020 Posted March 9, 2020 (edited) I was trying to remove the apron trons from my customized version of the indoor stadium arena. For some reason, I can't get rid of the apron tron on the ramp side. I'll show you what I mean: I did try to change the LED Apron type, in WrestleMINUS, to -1 and that one apron side has not been removed. I need some help getting rid of these as soon as possible. Thanks. Edited March 16, 2020 by Mercurius Quote
Mercurius Posted March 16, 2020 Author Posted March 16, 2020 (edited) EDIT: I did fix the apron tron above the ring thing by switching apron type to -1. But the apron ton on the side of the ring remains. If anyone knows how to remove that, please let me know. Edited March 16, 2020 by Mercurius Quote
Mercurius Posted March 17, 2020 Author Posted March 17, 2020 (edited) Another update; I found a few files linking to the side apron tron in X-Rey. 000F, 032A, and 032B When I make the SDHC file without any of those, it loads nothing into the game. I want to delete the models in these, without removing the rest. How do I do that? With Blender/3D Max? Edited March 18, 2020 by Mercurius Quote
BlindedByTheGrace Posted March 18, 2020 Posted March 18, 2020 17 hours ago, Mercurius said: Another update; I found a few files linking to the side apron tron in X-Rey. 000F, 032A, and 032B When I make the SDHC file without any of those, it loads nothing into the game. I want to delete the models in these, without removing the rest. How do I do that? With Blender/3D Max? Hi, Can you send these files so I can view them in X-Rey ?. It might just be possible to disable the parts from rendering rather than removing them. Quote
Mercurius Posted March 18, 2020 Author Posted March 18, 2020 Okay. Is there a certain way to disable those parts? Also, here: https://www.mediafire.com/file/lholob0h92aduyc/B0711ABC84DE7545.rar/file Quote
BlindedByTheGrace Posted March 18, 2020 Posted March 18, 2020 1 hour ago, Mercurius said: Okay. Is there a certain way to disable those parts? Also, here: https://www.mediafire.com/file/lholob0h92aduyc/B0711ABC84DE7545.rar/file Thanks. 000F.yobj is the object itself. You will need to right click on the each object in the YOBJ and select TURN ON/OFF. Quote
Mercurius Posted March 18, 2020 Author Posted March 18, 2020 (edited) 1 hour ago, squaredcirclefan said: Thanks. 000F.yobj is the object itself. You will need to right click on the each object in the YOBJ and select TURN ON/OFF. I tried to do that & saved it in X-Rey. When I load a match through, it crashes the game. 🤔 Option 2? Edited March 18, 2020 by Mercurius Quote
BlindedByTheGrace Posted March 19, 2020 Posted March 19, 2020 (edited) 3 hours ago, Mercurius said: I tried to do that & saved it in X-Rey. When I load a match through, it crashes the game. 🤔 Option 2? Try rebuilding the pac file without the 000F yobj. What tool are you using to rebuild ? Edited March 19, 2020 by squaredcirclefan Quote
Mercurius Posted March 19, 2020 Author Posted March 19, 2020 (edited) 2 hours ago, squaredcirclefan said: Try rebuilding the pac file without the 000F yobj. What tool are you using to rebuild ? I'm using WrestleMinus to inject the SDHC-built files, which I compressed via X-Packer. There's no other way, since X-Packer doesn't make PAC files, unless it's for textures. The other times I compress that same SDHC file for other areas and inject via X-Packer, the game knows it and works just fine. This is the result when I rebuilt the pac without the yobj file: The apron object is removed, but leaves the apron video on it, which is why 032A & 032B yobjs are part of that. The entire stage is removed, except for the entrance video/minitrons, and lighting. @Titavius' arentrance file of the Royal Rumble arena is where you need to look into, to find out for yourself. http://2kmodz.com/file/39f5f712ce1bd500e07e07eb2fe7944f Edited March 19, 2020 by Mercurius Quote
BlindedByTheGrace Posted March 19, 2020 Posted March 19, 2020 (edited) 4 hours ago, Mercurius said: I'm using WrestleMinus to inject the SDHC-built files, which I compressed via X-Packer. There's no other way, since X-Packer doesn't make PAC files, unless it's for textures. The other times I compress that same SDHC file for other areas and inject via X-Packer, the game knows it and works just fine. This is the result when I rebuilt the pac without the yobj file: The apron object is removed, but leaves the apron video on it, which is why 032A & 032B yobjs are part of that. The entire stage is removed, except for the entrance video/minitrons, and lighting. @Titavius' arentrance file of the Royal Rumble arena is where you need to look into, to find out for yourself. http://2kmodz.com/file/39f5f712ce1bd500e07e07eb2fe7944f I have had a look at the files and also experienced what you mentioned. If any of those objects are removed, the stage wouldn't render for some reason. I had to reposition the three objects in 3D Studio max by moving all three (000F,032A and 032B ) behind the curtain rather than remove them. Here is the modified arentrance file. You can test if it works in your game. https://mega.nz/#!ENBEiIAD!J3Xj0a4RNeAhpeugUmvA0prjUvMO9s-_yAQ2zGYN4R4 Edited March 19, 2020 by squaredcirclefan Quote
Mercurius Posted March 19, 2020 Author Posted March 19, 2020 (edited) 11 hours ago, squaredcirclefan said: I have had a look at the files and also experienced what you mentioned. If any of those objects are removed, the stage wouldn't render for some reason. I had to reposition the three objects in 3D Studio max by moving all three (000F,032A and 032B ) behind the curtain rather than remove them. Here is the modified arentrance file. You can test if it works in your game. https://mega.nz/#!ENBEiIAD!J3Xj0a4RNeAhpeugUmvA0prjUvMO9s-_yAQ2zGYN4R4 I can't uncompress zlibs, so I might need help in replacing a texture with this: http://www.mediafire.com/file/6u75by4q7hadtyb/itanlogo_roy_i.dds/file Edited March 19, 2020 by Mercurius Quote
BlindedByTheGrace Posted March 19, 2020 Posted March 19, 2020 8 minutes ago, Mercurius said: I can't uncompress the zlibs to edit the textures with this one: https://www.mediafire.com/view/6u75by4q7hadtyb/itanlogo_roy_i.dds/file I forgot how, so help me with this one. This file is a dds texture file. Quote
Mercurius Posted March 19, 2020 Author Posted March 19, 2020 (edited) 2 minutes ago, squaredcirclefan said: This file is a dds texture file. So? I can't uncompress the zlibs in order to implement my dds into the 03E8. I need help in uncompressing the zlib files within the arentrance file you sent. Edited March 19, 2020 by Mercurius Quote
BlindedByTheGrace Posted March 19, 2020 Posted March 19, 2020 13 minutes ago, Mercurius said: So? I can't uncompress the zlibs in order to implement my dds into the 03E8. I need help in uncompressing the zlib files within the arentrance file you sent. https://mega.nz/#!oUQzXQ4B!afSLvJa7MY3O1eCSIR5wUqxvEFwRnCztA-dpSFohB_A Here are the uncompressed zlib files for the arentrance. I used repac to decompress the zlib files. Quote
Mercurius Posted March 19, 2020 Author Posted March 19, 2020 5 minutes ago, squaredcirclefan said: https://mega.nz/#!oUQzXQ4B!afSLvJa7MY3O1eCSIR5wUqxvEFwRnCztA-dpSFohB_A Here are the uncompressed zlib files for the arentrance. I used repac to decompress the zlib files. Was there a version of rePac that allows decompression of the zlib files? I have rePac, and it doesn't show the uncompressed files, when I open the arentrance file. Quote
BlindedByTheGrace Posted March 19, 2020 Posted March 19, 2020 33 minutes ago, Mercurius said: Was there a version of rePac that allows decompression of the zlib files? I have rePac, and it doesn't show the uncompressed files, when I open the arentrance file. Repac can't decompress all zlib's but this one in particular worked. Quote
Mercurius Posted March 19, 2020 Author Posted March 19, 2020 5 minutes ago, squaredcirclefan said: Repac can't decompress all zlib's but this one in particular worked. That's odd how your version of it can, and mine doesn't. Quote
BlindedByTheGrace Posted March 19, 2020 Posted March 19, 2020 6 minutes ago, Mercurius said: That's odd how your version of it can, and mine doesn't. You first need to extract the B0711ABC84DE7545.pac file from the arentrance file using pac editor. Then you open the B0711ABC84DE7545.pac file in repac. Quote
Mercurius Posted March 19, 2020 Author Posted March 19, 2020 25 minutes ago, squaredcirclefan said: You first need to extract the B0711ABC84DE7545.pac file from the arentrance file using pac editor. Then you open the B0711ABC84DE7545.pac file in repac. I tried that, and it still won't read. Quote
BlindedByTheGrace Posted March 19, 2020 Posted March 19, 2020 4 minutes ago, Mercurius said: I tried that, and it still won't read. I suggest you try with the one from the original mod, not from the file I sent you.. Quote
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