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Posted (edited)
19 hours ago, kevymatts said:

Hi Guys,

Ive downloaded and placed the MINISTRY UNDERTAKER ENTRANCE from 2kM - http://2kmodz.com/file/61dec06c74c0a6257f8e2b12553132bd

 

ERROR.png

 

Ive contacted the creator 5months ago. but on stage i seem to white cubes above the smoke which doesnt seem right. Any ideas? 

 

Unless thats conflicting with Undertaker 91?

 

 

Hi,

This is caused by a particle file the game can't read properly. It looks like a flame effect similar to The Undertaker 103 entrance.  Probably it's from one of the older games or last gen.

I will suggest you replace it with the Undertaker flame particle effect in his main entrance.

Edited by squaredcirclefan
Posted
9 hours ago, squaredcirclefan said:

This,

This is caused by a particle file the game can't read properly. It looks like a flame effect similar to The Undertaker 103 entrance.  Probably it's from one of the older games or last gen.

I will suggest you replace it with the Undertaker flame particle effect in his main entrance.

 

Hi, Thats what i thought originally do you what the original particle file would be named?

Posted
3 minutes ago, kevymatts said:

 

Hi, Thats what i thought originally do you what the original particle file would be named?

Hi,

Are you referring to the file for the main Undertaker entrance ?

Posted
4 minutes ago, squaredcirclefan said:

Hi,

Are you referring to the file for the main Undertaker entrance ?

 

Hi yes, the main entrance file.

Posted (edited)

The particle file is pce60103.pac and the gimmick file is gmev0103.pac.You need to replace with these two files.

You will need to open each file in pac editor, extract the pac file inside and inject into the pce61146 and gmev1146 files for the mod. 

Edited by squaredcirclefan
Posted
18 minutes ago, squaredcirclefan said:

The particle file is pce60103.pac and the gimmick file is gmev0103.pac.You need to replace with these two files.

You will need to open each file in pac editor, extract the pac file inside and inject into the pce61146 and gmev1146 files for the mod. 

 

Done that, but its still the same. Wouldnt be to do with anything with the efect files in evt file?

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