satonishell Posted October 1, 2019 Posted October 1, 2019 Ported Bobby to 2k16, but neck-head area texture looks awful when bobby is not standing. Please help, how to fix this? Thank you in advance. Link to download test file download pac Quote
BlackBen83 Posted October 1, 2019 Posted October 1, 2019 @satonishell It's maybe some 2k19 textures aren't supported with the 2k16 graphic engine. I think. Quote
satonishell Posted October 1, 2019 Author Posted October 1, 2019 9 minutes ago, BlackBen83 said: @satonishell It's maybe some 2k19 textures aren't supported with the 2k16 graphic engine. I think. Well, I will try again, but Ithought maybe someone tried the same). So, everything fine, but this kind of creepy necks is scaring, not good at all. I tried heavy machinery - the same. Maybe the problem is in the turned out animation, but with turned on it crashes of course. I will try to rebuild 000a and 000c 1 Quote
Tarnathos Posted October 3, 2019 Posted October 3, 2019 that has nothing to do with the texuter files, it is the 000.yobj file. 2 .obj objects need to be removed for fixing this issue. I faced the same when porting back to 2k18. There is a thread in the 2k18 forum where it is explained how to fix it 1 Quote
satonishell Posted October 21, 2019 Author Posted October 21, 2019 @Tarnathos Thank you), found solution in HxD, now it is fine and works well) Quote
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