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2k19 Bobby Fish - port to 2k16


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Posted

Ported Bobby to 2k16, but neck-head area texture looks awful when bobby is not standing. Please help, how to fix this?

 

Thank you in advance.

 

x42YP8j8W2.jpg

Link to download test file

download pac

0N882Sl3x6.jpg

Posted

@satonishell It's maybe some 2k19 textures aren't supported with the 2k16 graphic engine. I think.

Posted
9 minutes ago, BlackBen83 said:

@satonishell It's maybe some 2k19 textures aren't supported with the 2k16 graphic engine. I think.

Well, I will try again, but Ithought maybe someone tried the same). So, everything fine, but this kind of creepy necks is scaring, not good at all. I tried heavy machinery - the same. Maybe the problem is in the turned out animation, but with turned on it crashes of course. I will try to rebuild 000a and 000c

  • Like 1
Posted

that has nothing to do with the texuter files, it is the 000.yobj file. 2 .obj objects need to be removed for fixing this issue. I faced the same when porting back to 2k18. There is a thread in the 2k18 forum where it is explained how to fix it

  • Like 1
  • 3 weeks later...

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