BenBen Posted June 29, 2019 Posted June 29, 2019 I’m having issues adding trons etc for a modded superstar. Can someone explain or is there a tutorial for how to do this? TIA Quote
WolfStrike150 Posted June 29, 2019 Posted June 29, 2019 I never use CCT to install GFX mods. Note that you can't add trons to the game and can only replace one's already in the game. All titantron videos must be in a .bk2 format for the game to read them, which can be done using Rad game tools. If you download the bink application it let's you open and view the titantrons so you know which one your changing. For the most part it's just as simple as finding a superstars gfx in the game that you want to replace and rename the file name to match. It should look something like 100_0_0_0, 100_0_0_1, 100_0_0_2. Then just drag and drop to your WWE 2k19 directory under movies/titantron and it'll ask if you want to overwrite the files. Click yes and then you just have to rebuild your def which you can do using CCT. Remember to backup all files in case you want to switch them back 1 Quote
Cave Waverider Posted June 29, 2019 Posted June 29, 2019 You can add trons with CCT just fine, there is no need to replace any (although you can). You'll need the Titantron Fix for them to work, however and either assign them to the .moveset (for Wrestlers) or .team_info (for Teams) with Data Editor or add them with CAE Entrance Menu Item Adder so you can select them in the game as well. You can find more details on the Installing Mods Wiki page. 1 Quote
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