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Creating Ramp/Apron GFX from Scratch?


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Posted

Hey,

Can anyone point me in the direction of a tutorial on how to create the Ramp/mini/banner and apron GFX from scratch? I;ve searched the for weeks online but all the tutorials are how to INSTALL existing GFX mods, I want to create my own. I've got the actual Titantrons down to a T now. But when it comes to the others I've hit a brick wall (or should I say LED wall). I tried exploring with Pac Editor and managed to find the .kb2j file inside the required .pac files. However, I have no idea how to access/convert the .kb2j file. 

Thanks! 

Posted (edited)

Hey there, the kb2j file is just a .bk2 file with a renamed extension, if you change it from kb2j to .bk2, it'll load up in RAD Video Tools/Player, just like a default tron/converted custom tron would. From there, just use "Convert a file" in RAD Tools to convert it in to an .avi so it can be loaded up in your video editing program:

TPMKIfS.png

 

You don't need to make them back in to kbj2 files in order to inject them back in though, you can inject your newly made & converted .bk2 files over the .kbj2 files and it will work.

Edited by MOMO
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