BlindedByTheGrace Posted February 10, 2019 Share Posted February 10, 2019 (edited) Hi, This is a second part of the tutorial I posted on adding announce names for 2k18 characters removed from 2k19 PREAMBLE: Since 2k18, there have been problems with the hometown data in a characters pofo file not being saved to memory. What then happens is when a pofo is injected and the game is restarted, the home town is not announced during the modded characters entrance. This also occurs when one is replacing an in-game character with a modded character and the pofo data including the hometown is modified . The hometown will result to the default character's when the game is restarted. My observations/discoveries are that the hometown data is read from the profile_dat.pac file when the game is restarted. When a pofo is injected into memory, the game reads the pofo data as long as the game is still running. When restarted, the game will read from the profile_dat.pac file which contains no hometown data for added slots. What I have observed is the name announcement for a character doesn't work with the hometown data missing. So let's begin. Tools and resources required: hex editor Pac editor or x-packer Data editor 2k19 Pozzum's 2k19 memory sheet/table.. The default profile_dat.pac file located in the pac/profile folder does not contain data for extra slots. @Perfectplex modified this file to include extra slots in his perfectplextra mod, which enables additional character slots, and is installed through Custom character tools or through information he provided on his thread. The profile_dat.pac file he modified is located in the mods/perfectplextra folder once the mod is installed. This is the file we need to work with. We are not deleting anything. All we will be doing is adding missing hometown data. 1. Open the file in pac editor, highlight the 8A296......pac file and select MASS EXTRACT. You will now browse into the folder created. Look in the @8A296C4C6B41CED3.pac folder. You will see a list of DAT files with hexadecimal numbers. Each dat file represents a character slot ID, not the character pac number. If you open the WWE 2K19 memory sheet, you will notice the second column on each row is the slot Hex column. If you look along each row , you will notice The slot Hex for The Rock's Character ID (100) is 64 00 (the 64.pac file in the folder) Kofi Kingston (197) The slot Hex is 8B 00 (The 8B.dat file in the folder) Tommaso Ciampa (461) The slot Hex is 02 01 (0102.pac file in the folder) Alberto Del Rio (724) The slot Hex is 86 01 (0186.pac in the folder) To modify the slot number for Alberto Del Rio's mod, So a search to locate the 0186.pac file. For illustration purposes, you can do a search for 64.pac which is the Rock's.You can open both REMEMBER IT'S THE SLOT ID NOT THE CHARACTER PAC ID. The Rock's file looks like this Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 00000000 08 00 E8 01 64 00 64 00 64 00 00 10 1C 0C 00 00 ..è.d.d.d....... 64 00 in blue is the slot numer, 6400 (00 64) is the Rock 's ID in Hex 00000010 EC 13 00 00 8C 23 00 00 5C 2B 00 00 BC 1B 00 00 ì...Œ#..\+..¼... Offsets 120 to 122 contain the Hometown data in Hex in the format 00000020 FC 3A 00 00 01 00 00 00 00 01 00 0A 09 01 03 10 ü:.............. (City) (state) (Country) THE LAST BYTE 00 is untouched 00000030 27 28 29 2C 8C 48 21 3D 46 52 65 6E 00 00 00 00 '(),ŒH!=FRen.... 00000040 01 00 00 01 01 00 03 00 05 05 05 05 00 00 00 00 ................ You will need to open data editor 2k19, select the pofo section 00000050 00 00 00 00 09 09 09 09 09 00 00 00 00 00 00 00 ................ Load the Rock's pofo file (The Rock 100) from the pofo templates 00000060 00 00 00 00 00 04 00 04 00 04 00 04 00 04 00 04 ................ Click on the Announcer Settings box 00000070 00 04 00 04 00 04 00 04 11 27 00 00 12 27 00 00 .........'...'.. You will see the Rock's Hometown data listed as 93 USA, 19 Florida, 11 Miami. 00000080 13 27 00 00 14 27 00 00 00 00 00 00 00 00 00 00 .'...'.......... 00000090 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ These numbers are in decimal notation. We need to convert these numbers to HEX 000000A0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 000000B0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ You can use the Windows calculator in PROGRAMMER mode. On conversion 000000C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 93 = 5D in Hex USA 000000D0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 19= 13 in Hex Florida 000000E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 11= 0B in Hex Miami 000000F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ Putting them all together gives you the bytes 0B 13 5D 00000100 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000110 00 00 00 00 00 00 00 00 0C 00 00 00 00 00 00 00 ................ 00000120 0B 13 5D 00 46 46 50 46 41 4B 28 41 4B 46 46 41 ..].FFPFAK(AKFFA 00000130 50 46 3C 37 5A 55 50 4B 55 5A 50 5F 55 50 3C 5F PF<7ZUPKUZP_UP<_ 00000140 3C 50 55 50 46 55 5F 00 00 00 00 00 00 00 00 00 <PUPFU_......... 00000150 00 00 00 00 00 00 00 00 64 20 18 16 16 00 00 00 ........d ...... 00000160 00 01 01 01 01 00 01 01 01 01 00 00 00 01 01 00 ................ 00000170 00 00 00 01 01 00 01 00 00 01 00 01 00 00 00 00 ................ 00000180 00 00 00 00 00 00 00 00 00 01 00 00 01 01 01 00 ................ 00000190 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ Alberto Del Rio's, which is a modded slot looks like this Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 00000000 08 00 E8 01 D4 02 86 01 D4 02 82 0F 00 00 00 00 ..è.Ô.†.Ô.‚..... 86 01 (01 86) is the slot number D4 02 (02 D4) is the character pac ID on hex (shown on the memory sheet) 00000010 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ You will notice the hometown bytes for this mod slot read 00 00 00. 00000020 00 00 00 00 00 00 00 00 00 01 00 00 00 00 01 20 ............... To add Hometown data for Alberto Del Rio, we want to find his billing data. 00000030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ I do that most times by looking at his wiki online 00000040 00 00 00 00 00 00 00 00 03 03 03 03 00 00 00 00 ................ His billing info says SAN LOUIS POTOSI ,MEXICO. 00000050 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ We need to locate the info in Data editor to find out the hex numbers. 00000060 00 00 00 00 00 04 00 04 00 04 00 04 00 04 00 04 ................ You will observe Mexico is 55, State is 0 and San Louis Potosi is 4 00000070 00 04 00 04 00 04 00 04 01 00 00 00 65 00 00 00 ............e... 55 = 37 in hex 00000080 A1 0F 00 00 69 10 00 00 00 00 00 00 00 00 00 00 ¡...i........... 0 = 0 in Hex 00000090 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 4 is 4 in hex 000000A0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ The data will now be 04 00 37 as shown in the 3rd illustration 000000B0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 000000C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 000000D0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 000000E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 000000F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000100 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000110 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000120 00 00 00 00 37 32 1E 1F 32 32 32 21 1E 1F 2F 2A ....72..222!../* 00000130 2C 32 1E 36 3C 3C 3C 3C 3C 21 1E 3E 22 25 26 28 ,2.6<<<<<!.>"%&( 00000140 34 27 28 25 1E 21 37 00 00 00 00 00 00 00 00 00 4'(%.!7......... 00000150 00 00 00 00 00 00 00 00 64 19 19 19 19 00 00 00 ........d....... 00000160 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000170 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000180 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000190 00 00 00 00 00 00 00 00 00 00 00 00 ............ The only modification we are making is to offsets 120 - 122 Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 000000E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 000000F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000100 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000110 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000120 04 00 37 00 37 32 1E 1F 32 32 32 21 1E 1F 2F 2A ..7.72..222!../* 00000130 2C 32 1E 36 3C 3C 3C 3C 3C 21 1E 3E 22 25 26 28 ,2.6<<<<<!.>"%&( 00000140 34 27 28 25 1E 21 37 00 00 00 00 00 00 00 00 00 4'(%.!7......... 00000150 00 00 00 00 00 00 00 00 64 19 19 19 19 00 00 00 ........d....... 00000160 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000170 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000180 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000190 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ Some other examples of hometown data in hex are shown below London England 05 00 1B Venice Beach California USA 10 0F 5D After the change, save the file. Open the 8A296C4C6B41CED3.pac file in pac editor, locate 0186.pac and inject the modified one into it. Open the Profile_dat.pac file and inject the modified 8A296C4C6B41CED3.pac into it. Place a copy of the modified profile_dat.pac in the mods/perfectplextra/pac/profile folder. If you haven't got a mods folder, you can place it in the pac/profile folder. Do backup the original file first. Restart your game and play a game with the character you have modified. You don't need to perform any save in-game. That's it. Good luck. Edited February 10, 2019 by squaredcirclefan 4 2 1 Quote Link to comment Share on other sites More sharing options...
CaW Life Posted February 10, 2019 Share Posted February 10, 2019 amazing dude thanks 1 Quote Link to comment Share on other sites More sharing options...
breakthewalls Posted February 23, 2019 Share Posted February 23, 2019 Hey @squaredcirclefan why i can't find the .dat file from akira Tozawa (02C3.dat) slot 707 is there an other profile_dat.pac file wich contains his .dat file ? Quote Link to comment Share on other sites More sharing options...
BlindedByTheGrace Posted February 23, 2019 Author Share Posted February 23, 2019 12 minutes ago, breakthewalls said: Hey @squaredcirclefan why i can't find the .dat file from akira Tozawa (02C3.dat) slot 707 is there an other profile_dat.pac file wich contains his .dat file ? Hi, Akira Tozawa's Character ID is 707. What you need to extract is the pac for his character slot number. If you have CCT 2019 installed, open the software and look at the slot id table. The first column is slot number. This is what you need but in Hex. You will observe the slot number for Akira is 376. Convert this number to Hex and you get 178. You need to locate 0178.pac. Hope it's clear enough. You will also see the slot ID's listed on the second column in the 2k19 memory sheets. It will be listed as 87 01 which is 01 78. Quote Link to comment Share on other sites More sharing options...
breakthewalls Posted February 23, 2019 Share Posted February 23, 2019 1 hour ago, squaredcirclefan said: Hi, Akira Tozawa's Character ID is 707. What you need to extract is the pac for his character slot number. If you have CCT 2019 installed, open the software and look at the slot id table. The first column is slot number. This is what you need but in Hex. You will observe the slot number for Akira is 376. Convert this number to Hex and you get 178. You need to locate 0178.pac. Hope it's clear enough. You will also see the slot ID's listed on the second column in the 2k19 memory sheets. It will be listed as 87 01 which is 01 78. oh ok my bad now i understand the procedure thank you for your explanation 😃 Quote Link to comment Share on other sites More sharing options...
DDK78 Posted February 27, 2019 Share Posted February 27, 2019 Ok not sure whats happening now...but as of a few days ago everything was working fine but now all my modified hometown announcements have reverted back to the original ones. I havent made a single change to any files and I dont have a clue how this happened...however, the ring announcement changes are still working. Whats going on?! Quote Link to comment Share on other sites More sharing options...
BlindedByTheGrace Posted February 27, 2019 Author Share Posted February 27, 2019 (edited) Hi @DDK78 If you have the perfectplextra mod in CCT installed to enable the extra slots, a profile_dat.pac file will be placed in the mods/perfectplextra folder. You will end up with two (the default one is located in the pac/profile folder. ) I’m not sure which of these you have modified. One thing to note is if you rebuild the def file, the file in the mods folder will supercede the one in the profile folder. What you might want to do is place a copy of the file you have modified in both folder locations. Edited February 27, 2019 by squaredcirclefan Quote Link to comment Share on other sites More sharing options...
DDK78 Posted February 27, 2019 Share Posted February 27, 2019 30 minutes ago, squaredcirclefan said: Hi @DDK78 If you have the perfectplextra mod in CCT installed to enable the extra slots, a profile_dat.pac file will be placed in the mods/perfectplextra folder. You will end up with two (the default one is located in the pac/profile folder. ) I’m not sure which of these you have modified. One thing to note is if you rebuild the def file, the file in the mods folder will supercede the one in the profile folder. What you might want to do is place a copy of the file you have modified in both folder locations. Yep, I have the perfectplextra mod installed and used the file from there to modify the announcements. I just copied the modified file to the pac/profile folder but still no change.... However what I just noticed is, Im getting the default hometown announcements in WWEplay mode but I DO hear the modified announcements in Universe mode only...Im confused?! Quote Link to comment Share on other sites More sharing options...
BlindedByTheGrace Posted February 27, 2019 Author Share Posted February 27, 2019 (edited) 3 minutes ago, DDK78 said: Yep, I have the perfectplextra mod installed and used the file from there to modify the announcements. I just copied the modified file to the pac/profile folder but still no change.... However what I just noticed is, Im getting the default hometown announcements in WWEplay mode but I DO hear the modified announcements in Universe mode only...Im confused?! Hi, Is it possible to send the modified file through pm so I can test in my game ? Edited February 27, 2019 by squaredcirclefan Quote Link to comment Share on other sites More sharing options...
DDK78 Posted February 28, 2019 Share Posted February 28, 2019 Thanks for the help, I forgot that I had another wwe2k19 game folder installed on my drive so I went and copied my modified profile_dat file over to that one and it seemed to solve the issue, just not sure how that happened in the first place but at least its working properly now! Much appreciated my friend thanks again. 1 Quote Link to comment Share on other sites More sharing options...
Cave Waverider Posted March 5, 2019 Share Posted March 5, 2019 Just a heads-up: Thanks to the wonderful explanation by @squaredcirclefan in this very thread, the latest version of CCT 2019 (1.2.0.0 and later) that was just released by @TheVisitorX should now automatically inject the hometown from the .pofo into profile_dat.pac when you import a .pofo to the game (PerfectPlextra must be installed via CCT's Install Mods menu for this to work). All you have to do now is set the .pofo's hometown properly in Data Editor's Announcer Settings (if it isn't already set) and Install the very same .pofo into the game via CCT. 👍 1 1 Quote Link to comment Share on other sites More sharing options...
Tarnathos Posted November 22, 2020 Share Posted November 22, 2020 (edited) as far as I understood, for enabling ring announcement for moddes superstars, I need ot enable the hometown announcement. I opened the file explained above and I realisted that not all slots are listed in 8A296C4C6B41CED3.pac. So for enabling the ring announcement e.g. for slot 777 which should be 0309 in Hex, I can not find that file. So do I need to create a new one and recreate then a new 8A296C4C6B41CED3.pac file for this slot to work? Edited November 22, 2020 by Tarnathos Quote Link to comment Share on other sites More sharing options...
BlindedByTheGrace Posted November 22, 2020 Author Share Posted November 22, 2020 1 hour ago, Tarnathos said: as far as I understood, for enabling ring announcement for moddes superstars, I need ot enable the hometown announcement. I opened the file explained above and I realisted that not all slots are listed in 8A296C4C6B41CED3.pac. So for enabling the ring announcement e.g. for slot 777 which should be 0309 in Hex, I can not find that file. So do I need to create a new one and recreate then a new 8A296C4C6B41CED3.pac file for this slot to work? Hi, This feature has now being incorporated into CCT perfectplextra mod so performing these steps isn’t necessary. As long as you have the perfectplextra mod installed in CCT and you ensure the pofo files have hometown info set ( you can set this when you edit the pofo in Data Editor), When you inject the pofo file in CCT, it automatically writes the hometown info into the profile. dat files located in the 2k19/mods/perfectplextra folder. The game reads the hometown from the perfectplextra mod profile.dat file and all other pofo information from the save file. Quote Link to comment Share on other sites More sharing options...
Imadulmulk Posted July 28, 2021 Share Posted July 28, 2021 On 2/10/2019 at 10:28 PM, BlindedByTheGrace said: Hi, This is a second part of the tutorial I posted on adding announce names for 2k18 characters removed from 2k19 PREAMBLE: Since 2k18, there have been problems with the hometown data in a characters pofo file not being saved to memory. What then happens is when a pofo is injected and the game is restarted, the home town is not announced during the modded characters entrance. This also occurs when one is replacing an in-game character with a modded character and the pofo data including the hometown is modified . The hometown will result to the default character's when the game is restarted. My observations/discoveries are that the hometown data is read from the profile_dat.pac file when the game is restarted. When a pofo is injected into memory, the game reads the pofo data as long as the game is still running. When restarted, the game will read from the profile_dat.pac file which contains no hometown data for added slots. What I have observed is the name announcement for a character doesn't work with the hometown data missing. So let's begin. Tools and resources required: hex editor Pac editor or x-packer Data editor 2k19 Pozzum's 2k19 memory sheet/table.. The default profile_dat.pac file located in the pac/profile folder does not contain data for extra slots. @Perfectplex modified this file to include extra slots in his perfectplextra mod, which enables additional character slots, and is installed through Custom character tools or through information he provided on his thread. The profile_dat.pac file he modified is located in the mods/perfectplextra folder once the mod is installed. This is the file we need to work with. We are not deleting anything. All we will be doing is adding missing hometown data. 1. Open the file in pac editor, highlight the 8A296......pac file and select MASS EXTRACT. You will now browse into the folder created. Look in the @8A296C4C6B41CED3.pac folder. You will see a list of DAT files with hexadecimal numbers. Each dat file represents a character slot ID, not the character pac number. If you open the WWE 2K19 memory sheet, you will notice the second column on each row is the slot Hex column. If you look along each row , you will notice The slot Hex for The Rock's Character ID (100) is 64 00 (the 64.pac file in the folder) Kofi Kingston (197) The slot Hex is 8B 00 (The 8B.dat file in the folder) Tommaso Ciampa (461) The slot Hex is 02 01 (0102.pac file in the folder) Alberto Del Rio (724) The slot Hex is 86 01 (0186.pac in the folder) To modify the slot number for Alberto Del Rio's mod, So a search to locate the 0186.pac file. For illustration purposes, you can do a search for 64.pac which is the Rock's.You can open both REMEMBER IT'S THE SLOT ID NOT THE CHARACTER PAC ID. The Rock's file looks like this Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 00000000 08 00 E8 01 64 00 64 00 64 00 00 10 1C 0C 00 00 ..è.d.d.d....... 64 00 in blue is the slot numer, 6400 (00 64) is the Rock 's ID in Hex 00000010 EC 13 00 00 8C 23 00 00 5C 2B 00 00 BC 1B 00 00 ì...Œ#..\+..¼... Offsets 120 to 122 contain the Hometown data in Hex in the format 00000020 FC 3A 00 00 01 00 00 00 00 01 00 0A 09 01 03 10 ü:.............. (City) (state) (Country) THE LAST BYTE 00 is untouched 00000030 27 28 29 2C 8C 48 21 3D 46 52 65 6E 00 00 00 00 '(),ŒH!=FRen.... 00000040 01 00 00 01 01 00 03 00 05 05 05 05 00 00 00 00 ................ You will need to open data editor 2k19, select the pofo section 00000050 00 00 00 00 09 09 09 09 09 00 00 00 00 00 00 00 ................ Load the Rock's pofo file (The Rock 100) from the pofo templates 00000060 00 00 00 00 00 04 00 04 00 04 00 04 00 04 00 04 ................ Click on the Announcer Settings box 00000070 00 04 00 04 00 04 00 04 11 27 00 00 12 27 00 00 .........'...'.. You will see the Rock's Hometown data listed as 93 USA, 19 Florida, 11 Miami. 00000080 13 27 00 00 14 27 00 00 00 00 00 00 00 00 00 00 .'...'.......... 00000090 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ These numbers are in decimal notation. We need to convert these numbers to HEX 000000A0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 000000B0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ You can use the Windows calculator in PROGRAMMER mode. On conversion 000000C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 93 = 5D in Hex USA 000000D0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 19= 13 in Hex Florida 000000E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 11= 0B in Hex Miami 000000F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ Putting them all together gives you the bytes 0B 13 5D 00000100 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000110 00 00 00 00 00 00 00 00 0C 00 00 00 00 00 00 00 ................ 00000120 0B 13 5D 00 46 46 50 46 41 4B 28 41 4B 46 46 41 ..].FFPFAK(AKFFA 00000130 50 46 3C 37 5A 55 50 4B 55 5A 50 5F 55 50 3C 5F PF<7ZUPKUZP_UP<_ 00000140 3C 50 55 50 46 55 5F 00 00 00 00 00 00 00 00 00 <PUPFU_......... 00000150 00 00 00 00 00 00 00 00 64 20 18 16 16 00 00 00 ........d ...... 00000160 00 01 01 01 01 00 01 01 01 01 00 00 00 01 01 00 ................ 00000170 00 00 00 01 01 00 01 00 00 01 00 01 00 00 00 00 ................ 00000180 00 00 00 00 00 00 00 00 00 01 00 00 01 01 01 00 ................ 00000190 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ Alberto Del Rio's, which is a modded slot looks like this Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 00000000 08 00 E8 01 D4 02 86 01 D4 02 82 0F 00 00 00 00 ..è.Ô.†.Ô.‚..... 86 01 (01 86) is the slot number D4 02 (02 D4) is the character pac ID on hex (shown on the memory sheet) 00000010 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ You will notice the hometown bytes for this mod slot read 00 00 00. 00000020 00 00 00 00 00 00 00 00 00 01 00 00 00 00 01 20 ............... To add Hometown data for Alberto Del Rio, we want to find his billing data. 00000030 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ I do that most times by looking at his wiki online 00000040 00 00 00 00 00 00 00 00 03 03 03 03 00 00 00 00 ................ His billing info says SAN LOUIS POTOSI ,MEXICO. 00000050 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ We need to locate the info in Data editor to find out the hex numbers. 00000060 00 00 00 00 00 04 00 04 00 04 00 04 00 04 00 04 ................ You will observe Mexico is 55, State is 0 and San Louis Potosi is 4 00000070 00 04 00 04 00 04 00 04 01 00 00 00 65 00 00 00 ............e... 55 = 37 in hex 00000080 A1 0F 00 00 69 10 00 00 00 00 00 00 00 00 00 00 ¡...i........... 0 = 0 in Hex 00000090 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 4 is 4 in hex 000000A0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ The data will now be 04 00 37 as shown in the 3rd illustration 000000B0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 000000C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 000000D0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 000000E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 000000F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000100 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000110 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000120 00 00 00 00 37 32 1E 1F 32 32 32 21 1E 1F 2F 2A ....72..222!../* 00000130 2C 32 1E 36 3C 3C 3C 3C 3C 21 1E 3E 22 25 26 28 ,2.6<<<<<!.>"%&( 00000140 34 27 28 25 1E 21 37 00 00 00 00 00 00 00 00 00 4'(%.!7......... 00000150 00 00 00 00 00 00 00 00 64 19 19 19 19 00 00 00 ........d....... 00000160 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000170 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000180 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000190 00 00 00 00 00 00 00 00 00 00 00 00 ............ The only modification we are making is to offsets 120 - 122 Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 000000E0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 000000F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000100 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000110 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000120 04 00 37 00 37 32 1E 1F 32 32 32 21 1E 1F 2F 2A ..7.72..222!../* 00000130 2C 32 1E 36 3C 3C 3C 3C 3C 21 1E 3E 22 25 26 28 ,2.6<<<<<!.>"%&( 00000140 34 27 28 25 1E 21 37 00 00 00 00 00 00 00 00 00 4'(%.!7......... 00000150 00 00 00 00 00 00 00 00 64 19 19 19 19 00 00 00 ........d....... 00000160 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000170 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000180 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 00000190 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ Some other examples of hometown data in hex are shown below London England 05 00 1B Venice Beach California USA 10 0F 5D After the change, save the file. Open the 8A296C4C6B41CED3.pac file in pac editor, locate 0186.pac and inject the modified one into it. Open the Profile_dat.pac file and inject the modified 8A296C4C6B41CED3.pac into it. Place a copy of the modified profile_dat.pac in the mods/perfectplextra/pac/profile folder. If you haven't got a mods folder, you can place it in the pac/profile folder. Do backup the original file first. Restart your game and play a game with the character you have modified. You don't need to perform any save in-game. That's it. Good luck. I cannot seem to find the hometown announcement file for EC3? I also cannot find EC3 in the ra_m.pck file. Quote Link to comment Share on other sites More sharing options...
BlindedByTheGrace Posted July 28, 2021 Author Share Posted July 28, 2021 6 minutes ago, Imadulmulk said: I cannot seem to find the hometown announcement file for EC3? I also cannot find EC3 in the ra_m.pck file. Hi, If you have installed the perfectplextra mod in CCT and have set the hometown in the pofo file with data Editor, the hometown data will be injected when you install the pofo and moveset in CCT. There isn't any need for this mod anymore since its been incorporated into CCT. EC3 isn't listed in the ra_m_pck file as he is a DLC character. The name is probably in the patch_10.pck file along with Bobby Lashley and the War Raiders. Quote Link to comment Share on other sites More sharing options...
Imadulmulk Posted July 28, 2021 Share Posted July 28, 2021 1 hour ago, BlindedByTheGrace said: Hi, If you have installed the perfectplextra mod in CCT and have set the hometown in the pofo file with data Editor, the hometown data will be injected when you install the pofo and moveset in CCT. There isn't any need for this mod anymore since its been incorporated into CCT. EC3 isn't listed in the ra_m_pck file as he is a DLC character. The name is probably in the patch_10.pck file along with Bobby Lashley and the War Raiders. I don't have cct or perfect plextra mod, does ec3 not have that slot hex hometown announcement file in profile dat pac? Or profile dat p10 pac? Quote Link to comment Share on other sites More sharing options...
BlindedByTheGrace Posted July 28, 2021 Author Share Posted July 28, 2021 EC3 will be in the profile__dat_p10.pac file Quote Link to comment Share on other sites More sharing options...
Imadulmulk Posted July 29, 2021 Share Posted July 29, 2021 (edited) 18 hours ago, BlindedByTheGrace said: EC3 will be in the profile__dat_p10.pac file I found EC3's theme and call names but in the profile dat p10.pac file there are .bpe files, where do I look for hometown announcement files? edit: NVM I found it, it was in the 0001.dat file that appeared after I mass extracted the p10 file. Now how do I inject this dat file into the pac file? Edited July 29, 2021 by Imadulmulk Quote Link to comment Share on other sites More sharing options...
BlindedByTheGrace Posted July 29, 2021 Author Share Posted July 29, 2021 26 minutes ago, Imadulmulk said: I found EC3's theme and call names but in the profile dat p10.pac file there are .bpe files, where do I look for hometown announcement files? edit: NVM I found it, it was in the 0001.dat file that appeared after I mass extracted the p10 file. Now how do I inject this dat file into the pac file? If the files are bpe, you need to use pac editor to inject the dat file into the Bpe using the INJECT AS BPE function . 1 Quote Link to comment Share on other sites More sharing options...
AdriDBZ16 Posted February 8, 2022 Share Posted February 8, 2022 I tried it but it doesn't give me any result, no matter if I put it in the mods folder or in the original profile folder, it doesn't recognize the hometown Quote Link to comment Share on other sites More sharing options...
BlindedByTheGrace Posted February 9, 2022 Author Share Posted February 9, 2022 1 hour ago, AdriDBZ16 said: I tried it but it doesn't give me any result, no matter if I put it in the mods folder or in the original profile folder, it doesn't recognize the hometown HI, This feature has been incorporated into CCT a while back so there's no need doing it manually. With CCT, ensure you have the perfectplextra mod installed When you install a mod in CCT, the game will automatically write the hometown data into the profile.dat file. Quote Link to comment Share on other sites More sharing options...
AdriDBZ16 Posted February 9, 2022 Share Posted February 9, 2022 So I understand that, if or if I have to do it by CCT because it's impossible to do it manually. Quote Link to comment Share on other sites More sharing options...
BlindedByTheGrace Posted February 9, 2022 Author Share Posted February 9, 2022 (edited) 3 minutes ago, AdriDBZ16 said: So I understand that, if or if I have to do it by CCT because it's impossible to do it manually. It can be done manually but since it’s now been incorporated into CCT , there is no need to anymore. When you have the perfectplextra mod installed in CCT and you inject a pofo file for a character, the hometown data will automatically be injected into the profile _dat.pac file. You will need to lookup the hometown data to ensure it’s set when you open the pofo file in data editor . . Edited February 9, 2022 by BlindedByTheGrace Quote Link to comment Share on other sites More sharing options...
AdriDBZ16 Posted February 9, 2022 Share Posted February 9, 2022 1 hour ago, BlindedByTheGrace said: It can be done manually but since it’s now been incorporated into CCT , there is no need to anymore. When you have the perfectplextra mod installed in CCT and you inject a pofo file for a character, the hometown data will automatically be injected into the profile _dat.pac file. You will need to lookup the hometown data to ensure it’s set when you open the pofo file in data editor . . Anyway manually it doesn't work, and I add the hometown as explained in the tutorial Quote Link to comment Share on other sites More sharing options...
BlindedByTheGrace Posted February 9, 2022 Author Share Posted February 9, 2022 3 minutes ago, AdriDBZ16 said: Anyway manually it doesn't work, and I add the hometown as explained in the tutorial Hi. What character slot ID are you adding it to ? What is the folder location of the profile.dat file you are editing ? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.