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my slot499 mod keeps coming back???


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Posted

Guys I have a serious question. I'm using slot499 for a older version of sin cara and everything worked fine. but for some reason now I cant get rid of him. I emptied the mod and it go's away, but as soon try to add in another mod it always comes back as the same sin cara. Is it because im using the same 499 movesets and pofo? The mod wont go away now. No matter what I do as soon as I activate slot499 he always pops up. I'm clearing chunkdef and still nothing. He keeps coming back. 

What am I doing wrong. The sin cara mod im using is from wrestleplus. 

 

Thanks so much

Posted (edited)
2 hours ago, SeeFusion said:

Try injecting a empty pofo and moveset

Yeah I did that, and it worked. The mod was taken out with no problem. But he keeps coming back no matter who I use. My problem is no matter who I put in 499, they will always come back as sin cara for some strange reason. I just made wade berrett slot 499 and created his moveset & pofo. And once again its SIN CARA!!!! lol. 

I took a picture. This is crazy. Im using custom character tools to install these btw....its so weird. he keeps coming back no matter who I use 

 

 

FIX-sin-cara-help.jpg

Edited by amazing-maze
Posted

Try deleting ch499 at mods\CCT\pac (or something like that) 

Posted
6 hours ago, SeeFusion said:

Try deleting ch499 at mods\CCT\pac (or something like that) 

IT WORKED!!!......noted and fixed. lol I didn't even know that folder was there......

 

 

Thank you!!!

Posted

Np, this is where character imported with CCT are located 

  • Like 1
  • 1 year later...
Posted (edited)

I've been having this same issue lately.  Having  hard time knowing how to differentiate between who the pac file belongs too.  My numbers aren't matching up or something in that folder.  I'm doing something wrong and I don't know what it is lol

A lot of my guys are getting cloned over from other mods.  I used a blank moveset/pofo to get rid of them cause I couldn't find out how to fix this issue.

Edited by GeNoGzA

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