GorillaSketch Posted January 11, 2019 Posted January 11, 2019 Not sure if this has been asked already but is there a way to import some custom teams into universe mode. Specifically teams that arent part of the base game or have been modded in, like new age outlaws or Dudleys? I have the individual characters visible in universe mode but not sure how to import their team info, entrance and all that into the universe mode. Quote
Cave Waverider Posted January 11, 2019 Posted January 11, 2019 Yes. You can create the teams with Data Editor. Then you'll have to find the memory addresses for the teams in your game session (alas, Universe Teams are in a memory section that is allocated dynamically on every game start/save load, which is why tools like CCT can't handle them) and inject them via Cheat Engine. Quote
Norulf793 Posted January 11, 2019 Posted January 11, 2019 @Cave Waverider Hi! I found this tutorial at youtube on how to do it for myWWE but i'm not sure how to get the memory address of the teams in the universe save?! Quote
Cave Waverider Posted January 11, 2019 Posted January 11, 2019 7 hours ago, Norulf793 said: @Cave Waverider Hi! I found this tutorial at youtube on how to do it for myWWE but i'm not sure how to get the memory address of the teams in the universe save?! You'll have to search for them in memory. Again, unlike the MyWWE teams which are always in the same position in memory, the Universe onese have a different position for every game start/save load. That said, it's probably easiest to give a team in your universe a very unique name (ideally Team 1, which I believe is Deleters of Worlds in WWE 2k19) that doesn't occur anywhere else in memory and search for it in cheat engine. Once you found the name, you can use my .team_info breakdown to figure out where it starts by counting the byte difference and figure out the others from there. Again, you'll have to find the addresses every time you start the game if you want to change/add any teams like that down the line. 1 Quote
Norulf793 Posted January 11, 2019 Posted January 11, 2019 Thank you, it worked very well. I searched for the team name, looked for the bytes of the first teammember and replaced the 440 bytes from this position with the bytes from a saved team info file. Maybe i will try to write a tool for this procedure. Quote
GorillaSketch Posted January 12, 2019 Author Posted January 12, 2019 Awesome, thank you for the breakdown. Quote
rynebrandon Posted November 6, 2023 Posted November 6, 2023 I know it's a lot to ask, but would anyone be willing to provide a slightly more detailed breakdown as to how this could be/would be accomplished for universe mode? I got into modding after Cheat Engine wasn't really used much anymore and the tutorials on Youtube don't provide a lot of detail as to how to get started. Quote
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