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Where LOADING matchup screens for Universe are located?


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Posted (edited)

Hi guys, since I started playing Universe mode, it got quite annoying having to look at mismatching loading screens.

What I mean are those screens, when you press X to go into a match (where the correct matchup background is shown) and when game literally starts loading the match - the original arena slot matchup screen is shown. I did some searching and ended up going thru LoadHD.pac, found some files corresponding to arena numbers. So LoadHD.pac -> 9029 -> 0003 dat I replaced it with files from matchhd.pac, updated arc-non wrestler. game loaded. started the match at wrestlemania 2 slot - the old loading matchup screen still remains. I put the modded loadhd.pac in games folder renamed as loa4dhd.pac and the same entry changed in def file.

this is what I have in mind. though its the RAW screen.

0.jpg

also any idea which file do have these graphics?

aAlTigB.png

 

Edited by Impaler
Posted

Yeah LoadHD is correct for replacing the loading screens for Universe.

Those graphics in the bottom pic are in MnLayHD if I remember correctly. 

  • Like 1
Posted
On 11/19/2018 at 3:20 AM, Red Rooster said:

Yeah LoadHD is correct for replacing the loading screens for Universe.

Those graphics in the bottom pic are in MnLayHD if I remember correctly. 

One final question if you remember should I open LoadHD.pac usually with CTRL+X or CTRL+R (containing directories)? I tried the regular CTRL+X, replacement seems to work. non-wrestler Arc was updated. But just to be sure is that okay? @Red Rooster

Posted
2 hours ago, Impaler said:

One final question if you remember should I open LoadHD.pac usually with CTRL+X or CTRL+R (containing directories)? I tried the regular CTRL+X, replacement seems to work. non-wrestler Arc was updated. But just to be sure is that okay? @Red Rooster

Yeah i think thats right.

  • Too Sweet 1
  • 4 years later...
Posted
On 11/18/2018 at 7:20 PM, Red Rooster said:

Yeah LoadHD is correct for replacing the loading screens for Universe.

Those graphics in the bottom pic are in MnLayHD if I remember correctly. 

i've tried to change the roster brand background on dds dxt5 no mipmaps the dds file are 32.1 kb, i inject them but when i try compress zlib file to UEDI pach, the message "zlib file must be the same size as the original,cannot compress the file enough" ans yes: the original zlib has 296 kb and the modified 298 kb, what im doing wrong?

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