Robin Everheart Posted November 3, 2018 Posted November 3, 2018 (edited) Are they in any of the files people already mod to change in-game wrestlers and arenas? Reason I ask is some other folks and myself were discussing before looking for other ways to cheese the system with switching female CAW's to male for the purpose of being able to bleed without also turning into a garbled mess when loaded into a match because the female assets simply lack the extra bit of data that would allow them to do so. Knowing now that the gender values are directly tied to which set of gender assets are loaded, I was wondering if it was possible to actually locate where all of those assets are stored in the game. I had one final idea on the matter in the form of copying and overwriting the male CAW assets with the female CAW assets that technically (if we're talking finding a ton of individual files within one of these pac files) would still leave in the values that tell the game the male assets can bleed. Then when you change your female CAW's gender hex to male, they'd still get their a version of their own assets to possibly load in properly and be able to get color during a match. The trade off would be no more male CAW's which, for me, isn't a problem. I also considered why not simply find that bit of data in the male assets for blood and copy/paste it into the female ones but I was going off the assumption that these games don't play with well with trying to add additional things, only overwriting what's already there. If anyone with the know-how thinks this is feasible or that I'm heading down a dead end, please let me know. Thanks. Edited November 5, 2018 by Robin Everheart Quote
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