BHANGRA MAN Posted November 21, 2017 Posted November 21, 2017 (edited) #Finally uploaded Tags BHANGRA22MAN WOLFGANGJT CODY RHODES or STARDUST ======== 28/11/17 Final face and final attire. For Cody the attires are more logo friendly most of the tights is done via 2 big unique logo taking advantage of the leg wrap. Upload Wednesday or Thursday StarDust is not as friendly but we did try our best to minimise logos as much as possible ====== Thanks to suggestions face is finalised now pics below ======== updated 23/11/17 as per requests cody attires changed to more current. plus head depth and cheekbones changed - upload likely weekend or monday - movesete etc to sort almost done ====== This will go into my topic once uploaded so should be uploading soon early next week latest reason for slight delay is the new jacket and recent attire that quiet a few are requesting. Hopefully these are liked. For a change quick upload time A seperate topic for feedback than I will put this in the topic This shall be uploaded to Xbox and PS4 by Thursday or before FINAL FACE 25/11/2017 ====== updated 28/11/17 - FINAL FACE WITH ATTIRES 11/20: WolfgangJT/Bhangra_man's Cody Rhodes and Stardust now previewed. Edited November 14, 2018 by BHANGRA MAN 1 2 Quote
LoadWarrior Posted November 21, 2017 Posted November 21, 2017 (edited) Those both look amazing... damnit I’m out of logos, I don’t know what to do besides start deleting more entrance attires 🤬🤦♂️ Edited November 21, 2017 by LoadWarrior Quote
NickBreaker Posted November 21, 2017 Posted November 21, 2017 Very impressive - my only comment is that his head looks quite squished down. I would stretch it up a fair bit - it's a shame that that hair comes down so much on the forehead too. HIs face looks a bit too smooth too - I'd see about adding some very subtle wrinkles and blemishes around the mouth and eyes. Quote
Spinebuster_94 Posted November 21, 2017 Posted November 21, 2017 Looks great as always, would like to see some more recent attires though... Quote
WolfgangJT Posted November 21, 2017 Posted November 21, 2017 (edited) 2 hours ago, Spinebuster_94 said: Looks great as always, would like to see some more recent attires though... Edit: OK, plan has changed...we will be replacing the first attire with the G1 attire with the newer jacket. Preview to come soon. Edited November 21, 2017 by WolfgangJT Quote
Pac. Posted November 21, 2017 Posted November 21, 2017 You guys really knocked it outta the park. I can't wait to see the new entrance attire. I'm happy to hear it'll be a quick upload. Quote
WolfgangJT Posted November 23, 2017 Posted November 23, 2017 (edited) 11/23: head depth and cheek depths adjusted....new attires for Cody posted w/ current jacket. Hope these are liked. Cody Rhodes (ROH Bullet Club...updated attires and face): Attire 1: Attire 2: Edited November 23, 2017 by WolfgangJT 1 1 Quote
cdiebold1 Posted November 23, 2017 Posted November 23, 2017 In love with those American Flag boots. Quote
NickBreaker Posted November 23, 2017 Posted November 23, 2017 7 hours ago, cdiebold1 said: In love with those American Flag boots. Those must have been a real pain! Great update - attires are unreal. Quote
Pac. Posted November 23, 2017 Posted November 23, 2017 Love it! You guys really did a bang up job. His jacket looks sweet. Quote
Spinebuster_94 Posted November 23, 2017 Posted November 23, 2017 4 hours ago, NickBreaker said: Those must have been a real pain! Great update - attires are unreal. Completely agree, those attires are immense! Quote
Mister23Kennedy Posted November 23, 2017 Posted November 23, 2017 13 hours ago, WolfgangJT said: 11/23: head depth and cheek depths adjusted....new attires for Cody posted w/ current jacket. Hope these are liked. Cody Rhodes (ROH Bullet Club...updated attires and face): Attire 1: Attire 2: Any chance we can get an upload or in-ring attire with his older entrance leather jacket? As amazing and accurate as his ROH entrance jacket is, I’m assuming the layers are insane Quote
WolfgangJT Posted November 23, 2017 Posted November 23, 2017 (edited) 20 minutes ago, Mister23Kennedy said: Any chance we can get an upload or in-ring attire with his older entrance leather jacket? As amazing and accurate as his ROH entrance jacket is, I’m assuming the layers are insane Jacket is just 2 layers more than the other.... His tights are the layer hogger. Edited November 23, 2017 by WolfgangJT Quote
Mister23Kennedy Posted November 23, 2017 Posted November 23, 2017 29 minutes ago, WolfgangJT said: Jacket is just 2 layers more than the other.... His tights are the layer hogger. How many layers in total? Quote
ReLL7thirty Posted November 23, 2017 Posted November 23, 2017 With the new image stretch option, you guys should experiment keeping it at one entire logo on each leg. You can pretty much keep everything wrapped around and save having to use individual logos and placement. In order for it to wrap and connect, the image has to be lined up on both sides and it has to be on the edges. If done correctly, you would only need 3 logos/layers for the lower body. One for each leg and 1 for the textures above his thighs. I’m starting to do this myself. Trying to save up on logo room as I’m already at 800 so early in the game. 1 Quote
EXecutionerX85 Posted November 24, 2017 Posted November 24, 2017 I love this Cody guys...well done Quote
Codes. Posted November 24, 2017 Posted November 24, 2017 I have some suggestions on Cody because this caw has a lot of potential, but a few things are holding it back. 1. What is going on in this area? It looks like he is snarling and when he does that in real life, there is just a noticeable ^ between his eyes. Also his eyebrows have been extremely well-shaped since he had the dashing gimmick. Eyebrows on the right looks fine. The one on the left needs to be reshaped. 2. The lips need to be tapered out a little more on the sides. He has one of the weirdest mouth shapes I have ever seen in my life. It is also a pretty distinctive feature that sets a good Cody caw apart from a great one. 3. Reduce the depth on the upper lip, angle the nose up more and make the under part of the jaw have a little more depth. This area on him has grown more like his father's as he has aged. 4. The shape of the outer portion of the eyes and the overall positioning of them. I only included half of the ref pic, because Will Ospreay had just kicked Cody in his other eye so it is kind of messed up. Quote
BHANGRA MAN Posted November 24, 2017 Author Posted November 24, 2017 @Codes.on point 1 are you saying either reshape eyebrows or add v so if we dont add v we reshape eyebrows? We see what we change as keen not to have a long delay. Quote
Codes. Posted November 24, 2017 Posted November 24, 2017 1 hour ago, BHANGRA MAN said: @Codes.on point 1 are you saying either reshape eyebrows or add v so if we dont add v we reshape eyebrows? We see what we change as keen not to have a long delay. So basically there needs to be a little texture work around that area. There are too many lines on your texture like he is snarling at something, whereas neutral or showing a slight snarl he just has the ^ shape with different levels of pronunciation. Also the left eyebrow, looking straight at the picture and not the actual left eyebrow, drops off like this \ when it needs to be more rounded. Quote
WolfgangJT Posted November 25, 2017 Posted November 25, 2017 12 minutes ago, Codes. said: So basically there needs to be a little texture work around that area. There are too many lines on your texture like he is snarling at something, whereas neutral or showing a slight snarl he just has the ^ shape with different levels of pronunciation. Also the left eyebrow, looking straight at the picture and not the actual left eyebrow, drops off like this \ when it needs to be more rounded. That's actually the model's "snarl lines"...the background skin of the base model. Going to see though if we can cover it somehow with texture to pull in the look you are mentioning. Quote
BHANGRA MAN Posted November 25, 2017 Author Posted November 25, 2017 @Codes. cheers as wolfie said we will look at that @ReLL7thirty you are right we make this logo friendly plus to fit in codes suggestions hope thats ok This means a slight delay to release shouldnt be a long one Quote
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