Tarnathos Posted October 29, 2017 Posted October 29, 2017 Hi all, currently trying to create renders based on that tutorial creating renders out of .obj but I am currently really struggeling and do not know where could be my fault. I am working in blender applying all textures, exporting the object with write materials marked in exporting area. I am getting the .mtl and the .obj file as well as the textures. I am zipping them and then uploading the zip file to Mixamo but there the .obj remains blank and the textures will not be displayed. Already whatched several tutorials but I am not getting it. Anyone tried this procedure and was successful? Any help would be appreciated Thank you Quote
GreenArcher Posted December 14, 2017 Posted December 14, 2017 You will need to download the .fbx file. Save it in the same directory as your obj mtl and textures. Then open your fbx file with noesis for example. Then you should see the animated model with textures. Quote
AznBlusuazn Posted January 11, 2018 Posted January 11, 2018 Using Tekken's maxscripts in 3ds is your best bet: . Quote
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