Jump to content
 

Help needed with creating renders out of .obj


Recommended Posts

Posted

Hi all,

currently trying to create renders based on that tutorial

creating renders out of .obj

but I am currently really struggeling and do not know where could be my fault. I am working in blender applying all textures, exporting the object with write materials marked in exporting area. I am getting the .mtl and the .obj file as well as the textures. 

I am zipping them and then uploading the zip file to Mixamo but there the .obj remains blank and the textures will not be displayed. Already whatched several tutorials but I am not getting it.

Anyone tried this procedure and was successful?

Any help would be appreciated

Thank you

  • 1 month later...
Posted

You will need to download the .fbx file. Save it in the same directory as your obj mtl and textures. Then open your fbx file with noesis for example. Then you should see the animated model with textures.

  • 4 weeks later...
Posted

Using Tekken's maxscripts in 3ds is your best bet: 

 

.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

Terms of Use Privacy Policy Guidelines We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.