Jump to content
 

WolfgangJT's CAW Topic - 04/10: WolfgangJT/Bhangra_Man's Final Bobby Lashley updated with RAW return attire!!


WolfgangJT

Recommended Posts

I always credit....anyone that's seen my topics over the years in collabs knows there's no problem there.  ;) 

PT = Paint tool...i.e any textures you did for a shirt/attire wise, etc.

 

Edited by WolfgangJT
Link to comment
Share on other sites

6 minutes ago, down16 said:

I will do a video when I make him and send to you 

Hold on....a video?  If you are only doing in-game shirt, coat, pants, etc...lol...let's not get ahead of ourselves...you know I can do that on my own, right?

This is not a hard attire. 

55cb914951207e1d5b94744e1859553d--divisi

Edited by WolfgangJT
Link to comment
Share on other sites

ok, yeah, that's simple.  I'll do it on my own later.  No need for the help.  That's not exactly the hardest logo to find.

impactlogo.png

 

Edited by WolfgangJT
Link to comment
Share on other sites

he has his green jacket on when came to the ring in that match, and 2 one just have him with jeans, top jacket etc and set to manger

i move on to doing tna mick foley then

Link to comment
Share on other sites

3 hours ago, WolfgangJT said:

Plan is to, yep.  :)

Nice. I think i am gonna overhaul his moveset, since we got some additional suplexes this year.

Link to comment
Share on other sites

You & Bman Still are still my favorite caw makers of all time ..since the svr days its just a shame your on XB1 because this caw is perfect not just the texture but the morphing is fantastic well done Wolf!

Link to comment
Share on other sites

1 hour ago, down16 said:

@WolfgangJT when si TNA helms coming

Much later after downloads come up.  It wouldn't be worth one of my first 5 slots.  Something that simple,  just make it for your game.  I'll do one once I get more upload slots.

Edited by WolfgangJT
Link to comment
Share on other sites

25-10-2017_13-19-10_zpsaik6elag.png

best i can do

it a pain that you can not put knee pads over bottems

also added sideburns to his beard as well, as his beard little more to in when he was in tna

  • Like 2
Link to comment
Share on other sites

Hulk Hogan figures and match attire of attire 1 now previewed.  Face update coming soon to show the changes in the mouth.

Hoganmatchattire1.png

Edited by WolfgangJT
  • Like 1
  • Too Sweet 1
Link to comment
Share on other sites

Really liking the update from you and Bhangra, bro. Some real solid work on show here.

I like what you've gone for with the belt, and I'm impressed that you were able to line it up so well as I had a complete nightmare lining up Carmella's waistband. However I can't help but feel that the texture overall brings it down a bit though in comparison to the 3D belt, as it looks a little jagged around the edges and has no light reflecting off of it. Not sure if the jagged edges were intended or not but it feels a little out of place on the eye (or at least mine lol, I can't speak for everyone else).

Either way I can't wait to grab this on the PS4 side when it goes up. Keep up the great work :cool:

 

Link to comment
Share on other sites

25 minutes ago, Tyrant185 said:

Really liking the update from you and Bhangra, bro. Some real solid work on show here.

I like what you've gone for with the belt, and I'm impressed that you were able to line it up so well as I had a complete nightmare lining up Carmella's waistband. However I can't help but feel that the texture overall brings it down a bit though in comparison to the 3D belt, as it looks a little jagged around the edges and has no light reflecting off of it. Not sure if the jagged edges were intended or not but it feels a little out of place on the eye (or at least mine lol, I can't speak for everyone else).

Either way I can't wait to grab this on the PS4 side when it goes up. Keep up the great work :cool:

 

Might be able to solve those issues.  The jagged actually is coming due to the stitching in the texture after it is stretched (have to do a majority stretch due to the embossing...in pieces, the PT edges would also emboss).  Could technically just work that out of the texture and make some solid lines there instead and see if I can work in some in game stitching (if we have the points). Might also have an idea on the light (layers permitting...think we still have more than enough if I remember right).  I'll check into it. 

Personally trying to avoid using the in game belt if possible, as it sits much lower on the body, which makes you have to go with lower tights.  Also elongates the abs doing that.  I'll see if we can alleviate some of the issues before opting that route,.

Thanks for the feedback.  :)

Edited by WolfgangJT
  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

Terms of Use Privacy Policy Guidelines We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.