kt93 Posted July 10, 2017 Posted July 10, 2017 is it posibile to add new minitrons and walltrons without replacing? Quote
AznBlusuazn Posted July 11, 2017 Posted July 11, 2017 4 hours ago, kt93 said: is it posibile to add new minitrons and walltrons without replacing? Yes. Add them into the pac\mov\ss_mini and pac\mov\ss_wall with an unused slot number and then use Data Editor 2017 to edit the moveset to reference the newly added trons. Quote
kt93 Posted July 11, 2017 Author Posted July 11, 2017 i want to add bobby roode minitron and walltron to slot 700 minitron and walltron dont show and sometimes it crash the game when i enter the entrance editor in the game. Quote
AznBlusuazn Posted July 11, 2017 Posted July 11, 2017 (edited) The trick is that you a.) have to use a slot that existing in a previous game (e.g. a slot under 500-ish labeled as "Pac Plus" not "Dummy Slot" under Pozzum's Memory Sheet). You can use CCT to inject the BK2 files into the slot you need. Additionally, like with most mods, you can't edit them in any of the in game editors. Edited July 11, 2017 by AznBlusuazn Quote
kt93 Posted August 3, 2017 Author Posted August 3, 2017 On 11. 7. 2017 at 4:04 PM, AznBlusuazn said: The trick is that you a.) have to use a slot that existing in a previous game (e.g. a slot under 500-ish labeled as "Pac Plus" not "Dummy Slot" under Pozzum's Memory Sheet). You can use CCT to inject the BK2 files into the slot you need. Additionally, like with most mods, you can't edit them in any of the in game editors. ok i tried today with slot 151 titantron is working well but minitron and walltron dont show. can you tell me what it is wrong. and i dont know about .win file in minitron. i have to create one or not. help Quote
kt93 Posted August 4, 2017 Author Posted August 4, 2017 (edited) 1 hour ago, AznBlusuazn said: CCT will create the win for you sorry with CCT you can import minitrons and walltrons that are only bk2 file. i have minitron and walltron a pac file. i dont know if i am missing something or i have to convert the pac to bk2. Edited August 4, 2017 by kt93 Quote
AznBlusuazn Posted August 4, 2017 Posted August 4, 2017 Use Pac Editor to extract the bk2. When you open the mini/wall tron pac file, you can extract the kib2 file. Rename that extension to bk2 and then you can inject with CCT 1 Quote
No One Posted August 4, 2017 Posted August 4, 2017 1 hour ago, AznBlusuazn said: Use Pac Editor to extract the bk2. When you open the mini/wall tron pac file, you can extract the kib2 file. Rename that extension to bk2 and then you can inject with CCT you just taut me something new, and i'm going to use it right away. Quote
kt93 Posted August 4, 2017 Author Posted August 4, 2017 22 hours ago, AznBlusuazn said: Use Pac Editor to extract the bk2. When you open the mini/wall tron pac file, you can extract the kib2 file. Rename that extension to bk2 and then you can inject with CCT thank you! it is working. i am making progress tomorrow i will try adding some superstars that are not in the game or maybe from 2k15. if i will have problems i will report. 1 Quote
Tales Posted August 30, 2017 Posted August 30, 2017 (edited) On 2017년 8월 4일 at 9:58 AM, AznBlusuazn said: Use Pac Editor to extract the bk2. When you open the mini/wall tron pac file, you can extract the kib2 file. Rename that extension to bk2 and then you can inject with CCT i use Pac Editor and open .pac file, but i couldn't find kib2 file. there is just .dat file...:( Edited August 30, 2017 by Tales Quote
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