ItsVedaTime Posted June 23, 2017 Posted June 23, 2017 Welcome to the 2K17 edition of the mod shop! Here's the first offering: I present to you my first 2k17 mod. Davina Rose. She is in slot 257. You will need pozzum's string.pac file which i will include. I will also include her theme, which replaces underground 1. Here's the preview! Quote
Gift Of Jericho Posted June 24, 2017 Posted June 24, 2017 (edited) But that's Bayley... j/k Edited June 24, 2017 by Gift Of Jericho Quote
ItsVedaTime Posted August 25, 2017 Author Posted August 25, 2017 Currently working on Beth Phoenix. Here she is thus far: (Of course, I've changed the face since this was snapped. But this is the most recent. Also, what are the best tools to use in blender for morphing faces? I use a combo of sculpt and grab but wanted another opinion or two, Quote
LordJustice17 Posted August 25, 2017 Posted August 25, 2017 I have merged your previous mod thread with this one. From here on out DO NOT make a new mod thread every time you "return". Making duplicate mod threads of this nature, rather than simply updating your existing thread constitutes forum spam. Quote
ItsVedaTime Posted August 25, 2017 Author Posted August 25, 2017 So. Any thoughts on the mod? Also, as stated, I'd like to know what tools everyone uses for their face mods Quote
pozzum Posted August 26, 2017 Posted August 26, 2017 From pictures I see Beth has a bit of a smoother jaw without the jut out you have at the center and her face curves into the sides more, your jaw line looks very squarish in comparison. Quote
ItsVedaTime Posted August 26, 2017 Author Posted August 26, 2017 Updated Face and Full Model. SVR11 attire and face here. Quote
ItsVedaTime Posted August 28, 2017 Author Posted August 28, 2017 (edited) Here is the final Beth Phoenix. this was a hard one. Damn face took me about six days to get how I wanted. Not spot on, but I think it turned out well for a first release. Thoughts?https://mega.nz/#!pHYWUTJR!MY5KPAlF3ZoyQfFYECAgXKBWW-shthk5t64HWbPen_U She will be released, with theme, 2 minitrons and wall and led trons, when I get the second minitron selection done PS: Forgot to mention @ Wristlock that I need to make her a custom entrance. Also, she will go in slot 399 by default. As she will be released on 2K17 Plus, you will be able to change the slot if you wish, but you will also need to change the slots for the trons, as they match up to the slot I have her in (399). PPS: Thank you to @AznBlusuazn for helping me fix the face animations. I owe you one dude. Edited August 28, 2017 by ItsVedaTime Quote
No One Posted August 28, 2017 Posted August 28, 2017 2 hours ago, ItsVedaTime said: she looks more of a even chinnier Natalia, besides that, the attire looks spot-on Quote
ItsVedaTime Posted August 28, 2017 Author Posted August 28, 2017 That face was really hard to nail. I have another preview for all Early Kelly Kelly: Quote
LordJustice17 Posted August 29, 2017 Posted August 29, 2017 Make the cheeks flatter/less puffy. First Blender pic looks closer. Quote
LordJustice17 Posted August 29, 2017 Posted August 29, 2017 Still think the preview you posted yesterday looks more accurate. Quote
AlcLegacy Posted August 29, 2017 Posted August 29, 2017 Make cheeks less puffy, look at it from the side and make them flatter tan they are Lower eyebrows jawline looks fine but could use a bit of tuning to make it a bit more square Lips need to be widened and the top needs to e brought down by just a bit eyes should be a bit more closed, and use the pic as reference to the shape of her eyes, especially on the inside. head also seems to be a bit long, maybe scale the length of it down by a bit outsides of nostrils need to be brought down and out a bit, and her point of her nost towards the bottom needs to be brought up and widened a bit. 1 Quote
ItsVedaTime Posted August 29, 2017 Author Posted August 29, 2017 Question. Can I use a reference pic in blender like i can a face model? Like can i put a pic in wireframe mode and if so, how would i do that? Quote
AlcLegacy Posted August 29, 2017 Posted August 29, 2017 5 minutes ago, ItsVedaTime said: Question. Can I use a reference pic in blender like i can a face model? Like can i put a pic in wireframe mode and if so, how would i do that? Yeah hit N, then in the viewport a window should pop up, scroll to the bottom and you will see background image, click the box, then open up the image in there, you have to be in orthographic mode for it to work i believe which is numpad 5,then you will have to scale the image to the size of the head, then overlay it Quote
ItsVedaTime Posted August 29, 2017 Author Posted August 29, 2017 i opened the image. did i need to go new image? Quote
AlcLegacy Posted August 29, 2017 Posted August 29, 2017 if you opened the image you should see it at the root of the viewport, so zoom out and you should see it. Quote
ItsVedaTime Posted August 29, 2017 Author Posted August 29, 2017 Can you add me on discord and help me out? I need to see a screen share. I'm not getting this to work Quote
AlcLegacy Posted August 29, 2017 Posted August 29, 2017 just join the modding discord, youre already in it Quote
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