Jump to content
 

Recommended Posts

Posted (edited)

Hi All,

You may remember that I made a topic on editing the root header of a camera (specifically, the intro parts). Well, thanks to @pozzum, he's created a GUI frontend for my tutorial. It's simply a much more refined version using my guide. I hope this helps people and makes them easier to edit entrance animations.

What the program does:

  • It allows extraction and injection of YANM blocks. This includes things such as, intro cameras, wrestler motions (similar to the Advanced Entrances) etc.
  • Also allows extraction of 2K14 YANM blocks, since they use the same format.

What the program does NOT do:

  • Allow specific editing of a wrestler motion. You can already do this via hex, somewhat, but it only lasts for a single frame and attempting to add more parts causes a "no model".
  • Convert older WWE '12 - 2K14 entrances (I'm still looking into this but for now, consider this impossible).
  • Allow editing of the EVP (I've never looked into this and I imagine this wouldn't be very feasible to do).

You will require your 0000 or 000A, which you can get from uncompressing the BPE from the entrance's SDHC via PE or X-Packer and viewing the file via PE/X-Packer. Should be self-explanatory, just extract the 0000 (if you're editing the motion) or 000A (if it's the camera) and open it in Animation Editor.

If you're editing a 000A, this is what each block means.

For 0000, it means these:

00000000 - the intro timing for the model to come out

00000001 - YMAM reference

00050000 - Stage animation

00050001 - YMAM reference

00100000 - Ramp animation

00100001 - YMAM reference

00150000 - Ring-in animation

00150001 - YMAM reference

00200000 - Ring animation

00200001 - YMAM reference

The YMAM references, as far as I know can be safely ignored. Believe it or not, they do actually contribute to the massive file sizes that the PC entrances have. For example, The Rock '01's entrance is 1.1MB, but goes down to 636KB once those references have been removed. Not much larger than a PS3 entrance.

I believe Pozzum said that he intends on adding the project to test GitHub out. For now, here's the download link to try out Animation Editor. http://adf.ly/12819869/animedit

Let me know how it goes! :)

Edited by jakeypearce
  • Like 6

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

Terms of Use Privacy Policy Guidelines We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.