Ollie™ Posted June 9, 2017 Posted June 9, 2017 So I'm currently trying to recreate Carmella's tracksuit bottoms in Blender but I'm not sure about the best method to make it seamless so there's no space between where the trunks were and the legs. I've tried bridging vertices but it still has a dented look to it regardless Thank you Quote
eri619 Posted June 9, 2017 Posted June 9, 2017 Never try to smooth the crotch are, it will fuck your model up. Why would you ever smooth that region? Quote
Ollie™ Posted June 9, 2017 Author Posted June 9, 2017 (edited) 11 minutes ago, eri619 said: Never try to smooth the crotch are, it will fuck your model up. Why would you ever smooth that region? It's not on the actual crotch area; it's the legs, and it's not part of her body it's the tights. I'd smooth the area to create a seamless look since I'm trying to make her tracksuit pants. Edited June 9, 2017 by Ollie™ Quote
eri619 Posted June 9, 2017 Posted June 9, 2017 (edited) Select the vertices of the trunks(vertex groups) separate it. Select the separated object. Goto sculpt mode.use the draw brush to raise the trunks up and then use the smooth brush on the affected area. Edited June 9, 2017 by eri619 Quote
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