TheBeast Posted May 18, 2017 Posted May 18, 2017 (edited) [ Mod includes updated Beard and attire all credit goes to @bravebird31 for the model Download link-https://www.mediafire.com/?pifdosn3v1su1e9 Used Auday's Mike as a base Edited October 8, 2017 by TheBeast 7 Quote
FinaleStar Posted May 18, 2017 Posted May 18, 2017 The attire looks nice but why didn't you use a 3d beard? Quote
TheBeast Posted May 18, 2017 Author Posted May 18, 2017 8 minutes ago, FinaleStar said: The attire looks nice but why didn't you use a 3d beard? I think he looks fine with this beard Quote
thatintrovertkid Posted May 18, 2017 Posted May 18, 2017 Awesome work man! Are you going to add a few more attires for the Maharaja? Quote
Believeinroman Posted May 18, 2017 Posted May 18, 2017 (edited) Can you pls add the glorious coat on Braves roode Edited May 19, 2017 by Believeinroman Quote
The Devil Gamer Posted May 18, 2017 Posted May 18, 2017 Hey where is the pofo moveset for Hinder Mahal ? Quote
Thunder72 Posted May 18, 2017 Posted May 18, 2017 Good job LesnarTheBeast for the tweaked version of JM also thanks to Bravebird for the original model. Thank you guys! Quote
topgamerdeepu Posted May 22, 2017 Posted May 22, 2017 On 5/18/2017 at 9:58 AM, Boo77 said: Where's the link? https://www.mediafire.com/?pifdosn3v1su1e9 Quote
shanafan Posted May 25, 2017 Posted May 25, 2017 Any issue with Jinder not appearing in game? I changed his hex values for a different slot, but he won't appear in my game after injecting a pofo and moveset. I posted in the Help section with a more detailed issue. Quote
myk13 Posted May 25, 2017 Posted May 25, 2017 (edited) 16 minutes ago, shanafan said: Any issue with Jinder not appearing in game? I changed his hex values for a different slot, but he won't appear in my game after injecting a pofo and moveset. I posted in the Help section with a more detailed issue. I have no issues. My guess is maybe you're using an old outdated string file and the pofo has reflected the newer version, therefore the name Jinder Mahal isn't showing up in your character screen. He may be a blank space. See at the very top of your roster if you have one. Edited May 25, 2017 by myk13 Quote
shanafan Posted May 25, 2017 Posted May 25, 2017 I updated the string today with 2K17+, and have no blanks in my roster. Just curious what slot did you use? Quote
myk13 Posted May 25, 2017 Posted May 25, 2017 (edited) 3 minutes ago, shanafan said: I updated the string today with 2K17+, and have no blanks in my roster. Just curious what slot did you use? Whatever was designated for him on pozzums tool.I think it was 754? Export your pofo file using the custom character tools and see what numbers are listed for him in the data editor under his name and cross reference that with the string file. Could just be a naming issue. Also, stupid question, but did you restart your game? Edited May 25, 2017 by myk13 Quote
shanafan Posted May 25, 2017 Posted May 25, 2017 16 minutes ago, myk13 said: Whatever was designated for him on pozzums tool.I think it was 754? Export your pofo file using the custom character tools and see what numbers are listed for him in the data editor under his name and cross reference that with the string file. Could just be a naming issue. Also, stupid question, but did you restart your game? Yep, I opened his pofo in Data Editor, and changed the ID to 754 and saved.. I'm going to check the string file, and maybe just do a manual update of that i.e. not use 2K17+ I think the weirdest part for me was using Cheat Engine to load the pofo and moveset, and CE gave me a warning that doing so many be dangerous. Never seen the error before so I believe it has to do with the PAC file where my problem starts. Quote
pozzum Posted May 28, 2017 Posted May 28, 2017 On 5/24/2017 at 11:47 PM, shanafan said: Yep, I opened his pofo in Data Editor, and changed the ID to 754 and saved.. I'm going to check the string file, and maybe just do a manual update of that i.e. not use 2K17+ I think the weirdest part for me was using Cheat Engine to load the pofo and moveset, and CE gave me a warning that doing so many be dangerous. Never seen the error before so I believe it has to do with the PAC file where my problem starts. If you forget to hit the edit button you will get that error Quote
thatintrovertkid Posted June 8, 2017 Posted June 8, 2017 14 hours ago, LesnartheBeast said: Awesome! I'll wait for you to release this. Quote
Cave Waverider Posted June 8, 2017 Posted June 8, 2017 On 25.05.2017 at 5:47 AM, shanafan said: Yep, I opened his pofo in Data Editor, and changed the ID to 754 and saved.. I'm going to check the string file, and maybe just do a manual update of that i.e. not use 2K17+ I think the weirdest part for me was using Cheat Engine to load the pofo and moveset, and CE gave me a warning that doing so many be dangerous. Never seen the error before so I believe it has to do with the PAC file where my problem starts. I recommend using Custom Character Tools to install your .pofo and .moveset files in this case (or just use the Install * via CCT button in Data Editor once you have CCT installed), it should work just fine and you won't need to be as careful on which options to click as you have to be with cheat engine. 1 Quote
Crowbar92 Posted June 15, 2017 Posted June 15, 2017 (edited) He is invisible in my game. String is fine, I can see Jinder Mahal in the list. But when I try to load it stays stuck on loading, and when I check to see his entrance, he is invisible. I installed also on 754 slot, with CCT. Before this I installed some other superstars, so I know it should be fine the way I do it normally. Edited June 15, 2017 by Crowbar92 Quote
pozzum Posted June 16, 2017 Posted June 16, 2017 3 hours ago, Crowbar92 said: He is invisible in my game. String is fine, I can see Jinder Mahal in the list. But when I try to load it stays stuck on loading, and when I check to see his entrance, he is invisible. I installed also on 754 slot, with CCT. Before this I installed some other superstars, so I know it should be fine the way I do it normally. Jinder was added to the string later so you may need a newer string file. Quote
Crowbar92 Posted June 17, 2017 Posted June 17, 2017 On 16-6-2017 at 4:25 AM, pozzum said: Jinder was added to the string later so you may need a newer string file. I fixed it, was an oversight on my part in the hex editing. Quote
TheBeast Posted September 3, 2017 Author Posted September 3, 2017 (edited) Edited September 3, 2017 by LesnartheBeast 4 1 Quote
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