I CAN I WILL Posted February 21, 2017 Share Posted February 21, 2017 4 minutes ago, Perfectplex said: Yeah crashing for me too, it seemed fine just looking at it, it extracted with xpacker fine, ID was correct, header and footer was there. I did notice you had used what appears to be an A type though (stretched vertically) but that wouldn't have caused the problem anyway. Anyway I reopened the image in paint and resaved it, readded the header and footer and it works fine, maybe you had the settings incorrect in paint dot net when you saved? https://expirebox.com/download/24f12b0a80e45e00f834785faf3f671d.html my setting was correct Quote Link to comment Share on other sites More sharing options...
Perfectplex Posted February 21, 2017 Author Share Posted February 21, 2017 2 minutes ago, 4 Life said: Crashing for me too unfortunately. The render isn't showing up at all on the selection screen and then of course when I try and start a match the game crashes. Just used the same settings in paint.net that I've used for other renders I've put into the game via X-Packer and the same ones you've suggested above. I'm also guessing you guys know the procedure for nulling out the values in the ltag file for @TheVisitorXto be able to get this working a a program? You mean you have the same issue when you tried to follow the guide of your render crashing? You don't have to null out anything btw, test them with the original files removed so they don't clash or pop them in the main ssface folder and I've found the new renders take over but its inadvisable because doing this last year caused clashes. Quote Link to comment Share on other sites More sharing options...
esbatmusic Posted February 21, 2017 Share Posted February 21, 2017 I think I will be waiting for Visitor's tool and I'll prefer to donate instead of making my life more complicated as it is. Quote Link to comment Share on other sites More sharing options...
4 Life Posted February 21, 2017 Share Posted February 21, 2017 (edited) 4 minutes ago, Perfectplex said: You mean you have the same issue when you tried to follow the guide of your render crashing? You don't have to null out anything btw, test them with the original files removed so they don't clash or pop them in the main ssface folder and I've found the new renders take over but its inadvisable because doing this last year caused clashes. Yeah I was a bit rusty so I followed the tutorial to a tee, totally removed the ltag files. So no idea why it's not loading the render and then crashing. Yeah I remember last year that was happening, so you found that if you null the ID in the ltag file then it'll have nothing to revert to other than your new pac, but obviously this year the file is encrypted. As I said though I think Visitor found a way around it this year. Edited February 21, 2017 by 4 Life Quote Link to comment Share on other sites More sharing options...
Perfectplex Posted February 21, 2017 Author Share Posted February 21, 2017 (edited) Don't really know where its going wrong for folks. Just downloaded my own file to ensure that wasn't corrupted, extracted the header and footer. Grabbed Braun Strowmans image, resized it on paint and saved as .dds with the settings. Opened up the dds, header and footer in hexedit, stuck them together and put his ID in and saved as Braun Strowman B.pac, CLOSED HEXEDIT and put it in the folder. Had to remove the original ltag_typeb.pac file because it was loading his original render instead but once I removed that and reloaded it. Edited February 21, 2017 by Perfectplex Quote Link to comment Share on other sites More sharing options...
I CAN I WILL Posted February 21, 2017 Share Posted February 21, 2017 (edited) 3 minutes ago, Perfectplex said: Don't really know where its going wrong for folks. Just downloaded my own file to ensure that wasn't corrupted, extracted the header and footer. Grabbed Braun Strowmans image, resized it on paint and saved as .dds with the settings. Opened up the dds, header and footer in hexedit, stuck them together and put his ID in and saved as Braun Strowman.pac, CLOSED HEXEDIT and put it in the folder. Had to remove the original ltag_typeb.pac file because it was loading his original render instead but once I removed that and reloaded it. hmmm i testing again Edit:Faced A Crash Again Edited February 21, 2017 by I CAN I WILL Quote Link to comment Share on other sites More sharing options...
Perfectplex Posted February 21, 2017 Author Share Posted February 21, 2017 Could you try a fresh blank cache file see if that fixes it?! I'm baffled as to what would be causing the issue. Even better if possible could you record the process, no audio needed, low resolution is fine, I believe you're doing it right but if I see it on video I may spot the issue. Quote Link to comment Share on other sites More sharing options...
I CAN I WILL Posted February 21, 2017 Share Posted February 21, 2017 Hmm You Are Right Quote Link to comment Share on other sites More sharing options...
Perfectplex Posted February 21, 2017 Author Share Posted February 21, 2017 Just now, I CAN I WILL said: Hmm You Are Right the cache thing? Quote Link to comment Share on other sites More sharing options...
I CAN I WILL Posted February 21, 2017 Share Posted February 21, 2017 Just now, Perfectplex said: the cache thing? no video strange checked again and this time its disappeard Quote Link to comment Share on other sites More sharing options...
Perfectplex Posted February 21, 2017 Author Share Posted February 21, 2017 Just now, I CAN I WILL said: no video damn, thought we'd found the issue there lol, oh well it gives you a chance to test your video upload ready for a fresh batch of tutorials Quote Link to comment Share on other sites More sharing options...
I CAN I WILL Posted February 21, 2017 Share Posted February 21, 2017 1 minute ago, Perfectplex said: damn, thought we'd found the issue there lol, oh well it gives you a chance to test your video upload ready for a fresh batch of tutorials i think its dds sizes Quote Link to comment Share on other sites More sharing options...
Perfectplex Posted February 21, 2017 Author Share Posted February 21, 2017 (edited) 3 minutes ago, I CAN I WILL said: i think its dds sizes possibly, I have only tested using the large png files from http://www.wwe.com/superstars but then that one you sent me I simply resaved the dds file and re-added the header and footer and it worked :\ Edited February 21, 2017 by Perfectplex Quote Link to comment Share on other sites More sharing options...
I CAN I WILL Posted February 21, 2017 Share Posted February 21, 2017 Just now, Perfectplex said: possibly, I have only tested using the large png files from http://www.wwe.com/superstars but then that one you sent me I simply resaved the file and re-added the header and footer and it worked :\ i refreshed my cache still crash and stop working Quote Link to comment Share on other sites More sharing options...
4 Life Posted February 21, 2017 Share Posted February 21, 2017 (edited) 7 minutes ago, I CAN I WILL said: i think its dds sizes Can safely say it's nothing to do with the images themselves. I had an Edge and Booker T render that I made and got working fine with X-Packer. Tried those very same DDS images, copied the header hex at the top of it and the footer hex at the end of it, then changed the ID on line 800 as usual. Saved as EdgeB.pac, into the typeb folder, with the ltag_typeb.pac removed. Getting the same issue, no render appearing at all and won't load when I try and start a match. Edited February 21, 2017 by 4 Life Quote Link to comment Share on other sites More sharing options...
Perfectplex Posted February 21, 2017 Author Share Posted February 21, 2017 OK going to try a completely different png file size to see if that is the issue. 1 minute ago, 4 Life said: Can safely say it's nothing to do with the images themselves. I had an Edge and Booker T render that I made and got working fine with X-Packer. Tried those very same DDS images, copied the header hex at the top of it and the footer hex at the end of it, as usual. Saved as EdgeB.pac, into the typeb folder, with the ltag_typeb.pac removed. Getting the same issue, no render appearing at all and won't load when I try and start a match. did you do the ID at line 800? Quote Link to comment Share on other sites More sharing options...
4 Life Posted February 21, 2017 Share Posted February 21, 2017 Just now, Perfectplex said: OK going to try a completely different png file size to see if that is the issue. did you do the ID at line 800? Ah yeah forgot to say that, did that as well Quote Link to comment Share on other sites More sharing options...
I CAN I WILL Posted February 21, 2017 Share Posted February 21, 2017 6 minutes ago, 4 Life said: Ah yeah forgot to say that, did that as well i did that too that what i did here @Perfectplex http://www55.zippyshare.com/v/i3X1RCAz/file.html Quote Link to comment Share on other sites More sharing options...
Perfectplex Posted February 21, 2017 Author Share Posted February 21, 2017 Lets try this one I honestly don't don't what to say. Quote Link to comment Share on other sites More sharing options...
I CAN I WILL Posted February 21, 2017 Share Posted February 21, 2017 check my video Quote Link to comment Share on other sites More sharing options...
f67mikaa Posted February 21, 2017 Share Posted February 21, 2017 Hello ^^ I am french so i don't understand the full tutorial :$ You must to do a video on YouTube Quote Link to comment Share on other sites More sharing options...
I CAN I WILL Posted February 21, 2017 Share Posted February 21, 2017 1 minute ago, f67mikaa said: Hello ^^ I am french so i don't understand the full tutorial :$ You must to do a video on YouTube i will do like last year but i have to understand it forst Quote Link to comment Share on other sites More sharing options...
Perfectplex Posted February 21, 2017 Author Share Posted February 21, 2017 I did, I can't see anything you're doing wrong. Try this. Make a folder on desktop, put the header and footer file in that folder, put your png file in there. open your png file from that folder into paint.net, save back into that folder as 001.dds with the settings. open up hex editor and paste them together, change the ID at line 800 manually (dont copy paste) ensuring it is overwriting not inserting. Save into that folder as test.pac Drag that test.pac file to the ltag_typeb folder (make sure there are no other files in there). Then report back, it probably wont work but this is a headscratcher and anything is worth a shot now. Quote Link to comment Share on other sites More sharing options...
I CAN I WILL Posted February 21, 2017 Share Posted February 21, 2017 2 minutes ago, Perfectplex said: I did, I can't see anything you're doing wrong. Try this. Make a folder on desktop, put the header and footer file in that folder, put your png file in there. open your png file from that folder into paint.net, save back into that folder as 001.dds with the settings. open up hex editor and paste them together, change the ID at line 800 manually (dont copy paste) ensuring it is overwriting not inserting. Save into that folder as test.pac Drag that test.pac file to the ltag_typeb folder (make sure there are no other files in there). Then report back, it probably wont work but this is a headscratcher and anything is worth a shot now. i did that too Quote Link to comment Share on other sites More sharing options...
WhySoSerious Posted February 21, 2017 Share Posted February 21, 2017 how to do it maybe somebody help me ? Quote Link to comment Share on other sites More sharing options...
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