4 Life Posted April 8, 2017 Posted April 8, 2017 3 minutes ago, TheGreatLiukage said: THANK YOU! I see the differences, understand how to change the ids and fixed hella errors with this tip! TY-4-Life! Good to hear Quote
TheGreatLiukage Posted April 9, 2017 Posted April 9, 2017 10 hours ago, WhereTheFdidTheEgo said: @TheGreatLiukage it looks like that because it is encrypted, you extract the SHDC from that file(no need to rename it) and inject it into a 2k16 .pac(doesn't matter which one, you could copy/paste and mod you already have and use that) after that it will read EPK8 at the top in HxD, then you can scroll down and see the EMD(ID) #, then you can match it up to the file name Hope that helps I had to come back to this thread and your clarification definitely helped me EPK8 Original HHH and move him to Attire 2 and move WM33 attire to #1! Definitely appreciate the help guys Quote
Cave Waverider Posted April 9, 2017 Posted April 9, 2017 (edited) 18 hours ago, 4 Life said: If it's a mod, the modder would already have injected it into a 2K16 PAC, meaning there's absolutely no need to do all of this. Just change the ID. Just a heads-up and to avoid any confusion, not all available mods have used that good practice. Unfortunately a select few modders tend to neglect to inject their SHDC into a 2k16-style .pac file and just deliver their mods with a 2k17-style .pac instead (especially for first attires and older mods). If that's the case you'll have to treat it like one of the original WWE 2k17 files, extract the .shdc and inject it into a WWE 2k16-style .pac file yourself as described by others in the previous posts. With mods by most good and considerate modders you won't have to worry about that, however. Edited April 9, 2017 by Cave Waverider 1 Quote
TheGreatLiukage Posted April 9, 2017 Posted April 9, 2017 4 hours ago, Cave Waverider said: Just a heads-up and to avoid any confusion, not all available mods have used that good practice. Unfortunately a select few modders tend to neglect to inject their SHDC into a 2k16-style .pac file and just deliver their mods with a 2k17-style .pac instead (especially for first attires and older mods). If that's the case you'll have to treat it like one of the original WWE 2k17 files, extract the .shdc and inject it into a WWE 2k16-style .pac file yourself as described by others in the previous posts. With mods by most good and considerate modders you won't have to worry about that, however. Yup! I noticed that with mods like Brock Lesnar '02. That was the hold up as it wasn't EPK8. And he was only modded to replace original brock. But once I figured that out with the help of the guys above and xpacker, the rest is super easy and now I got Brock Lesnar '02 as the moveset man! Lol next step of business trying to replace the announce team. Hopefully the annouce team are linked to their ch.pac files and not with the arena files lol. Thanx @Cave Waverider your Data Editor is amazing! Quote
kim666 Posted May 1, 2017 Posted May 1, 2017 1 hour ago, CarryBrah said: Can we use Pac Editor to do this? Yes. Quote
CarryBrah Posted May 2, 2017 Posted May 2, 2017 9 hours ago, kim666 said: Yes. Thanks. I did it last night, It was easy. Quote
The Brand Posted May 21, 2017 Posted May 21, 2017 Was wondering about this since I got this year's game and started adding mods. Came across this, figured it out in 2-3 minutes. easy. Quote
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