TheVisitorX Posted August 24, 2017 Author Share Posted August 24, 2017 (edited) Sound Editor 2017 3.2.0 has been released via auto-updater and direct link. Changes in this version: - Added a new "Sound-ID helper" feature You can find this new tool in the "Tools" toolbar section. If you want the id of the sound which is currently playing, you can get him with the help of that new tool. It also offers the possibility to search for that id within a pck archive, but only in the currently opened file! !! Caution: This tool does only work while the game is running BUT the sound import does only work while the game is NOT running. !! I know that is weird, but that new feature needs memory access to get the id of the sound which is currently playing. Edited August 24, 2017 by TheVisitorX 1 1 Quote Link to comment Share on other sites More sharing options...
steven1977 Posted August 24, 2017 Share Posted August 24, 2017 What do you do if you accidentally deleted a music file? Quote Link to comment Share on other sites More sharing options...
kevan1700 Posted August 24, 2017 Share Posted August 24, 2017 and after i found the "educated feet" and "methodical pace" lines the hard way. 4 hours ago, TheVisitorX said: If you want the id of the sound which is currently playing, you can get him with the help of that new tool. It also offers the possibility to search for that id within a pck archive, but only in the currently opened file! will this work on 2k16 and 2k15 too?. I'd like to identify certain audio from these games Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted August 24, 2017 Author Share Posted August 24, 2017 2 minutes ago, kevan1700 said: and after i found the "educated feet" and "methodical pace" lines the hard way. will this work on 2k16 and 2k15 too?. I'd like to identify certain audio from these games Unfortunately no, not with that tool, because the memory addresses for 2K15/16 are completely different. But if anyone is interested, I could write a small utility (but not the same tool) for 2K16, too. Quote Link to comment Share on other sites More sharing options...
kevan1700 Posted August 24, 2017 Share Posted August 24, 2017 Just now, TheVisitorX said: Unfortunately no, not with that tool, because the memory addresses for 2K15/16 are completely different. But if anyone is interested, I could write a small utility (but not the same tool) for 2K16, too. if its not too much of a task, it'd certainly be appreciated. Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted August 24, 2017 Author Share Posted August 24, 2017 1 minute ago, kevan1700 said: if its not too much of a task, it'd certainly be appreciated. It shouldn't be much work. I will have a look when I have some time at the weekend. 1 Quote Link to comment Share on other sites More sharing options...
Tales Posted August 30, 2017 Share Posted August 30, 2017 i want to add mini/wall tron but CCT required .bk2 file i don't have .bk2 file i have only .pac file... Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted August 31, 2017 Author Share Posted August 31, 2017 (edited) Try to extract the bk2 movie-file from the PAC file with "PAC Editor" and re-inject it with CCT. Edited August 31, 2017 by TheVisitorX Quote Link to comment Share on other sites More sharing options...
AznBlusuazn Posted August 31, 2017 Share Posted August 31, 2017 On 8/24/2017 at 2:08 PM, TheVisitorX said: Sound Editor 2017 3.2.0 has been released via auto-updater and direct link. Changes in this version: - Added a new "Sound-ID helper" feature You can find this new tool in the "Tools" toolbar section. If you want the id of the sound which is currently playing, you can get him with the help of that new tool. It also offers the possibility to search for that id within a pck archive, but only in the currently opened file! !! Caution: This tool does only work while the game is running BUT the sound import does only work while the game is NOT running. !! I know that is weird, but that new feature needs memory access to get the id of the sound which is currently playing. Hey man. Is this the ID that is used for like assigning themes with Data Editor for entrances? Or is it another ID? Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted August 31, 2017 Author Share Posted August 31, 2017 (edited) 2 hours ago, AznBlusuazn said: Hey man. Is this the ID that is used for like assigning themes with Data Editor for entrances? Or is it another ID? No, it's the internal sound file id which is used by SE for injecting themes. Most themes are labelled so it is not necessary in most cases, but a few themes are unlabelled so you could use that tool to find a sound which isn't labelled yet. Edited August 31, 2017 by TheVisitorX 1 Quote Link to comment Share on other sites More sharing options...
ashepherd316 Posted September 7, 2017 Share Posted September 7, 2017 Can't seem to download sound editor. and custom character tools Quote Link to comment Share on other sites More sharing options...
Abdul Rock Empire Posted September 7, 2017 Share Posted September 7, 2017 1 hour ago, ashepherd316 said: Can't seem to download sound editor. and custom character tools why bro what problem are you facing Quote Link to comment Share on other sites More sharing options...
mm1382 Posted September 8, 2017 Share Posted September 8, 2017 Hello, and thanks so much for your work on the WWE 2K17 tools; super appreciative! I have been able to play around with Sound Editor quite a bit, but tonight ran into a snag. I've used it without problems for a while but after about roughly two weeks without using it and coming back to it today, I ran into an error. https://ibb.co/dyZwPFhttps://ibb.co/k2BbPF "unhandled exception has occured in your application..." I have never seen this before and tried to uninstall, reinstall, convert the file to wav, wem outside of the program, but nothing has worked. Any idea what this may be? This is only happening when I attempt to convert/replace a track (like trying to change a menu track, for example), other than that, I am able to do most other things, like preview music, search, delete, etc. Any help is appreciated. Thanks! Quote Link to comment Share on other sites More sharing options...
IWL Gamesmaster Posted September 17, 2017 Share Posted September 17, 2017 Ok, I have browsed through this, and unless I missed it all somewhere... I noticed there are some song files we are unable to override as they do not appear in the drop-list. (Bossman '99, Big Show '99, Cactus Jack '92, DDP '92, and Ric Flair.) Likewise, MMA Fighter, Evil Diva, Military Soldier, and Undead are on the injection list, but nowhere to found in-game. There is a Bret Hart '97 but no Bret Hart or Bret Hart '98, Rock '00-'01 but no '01 or '97. As far as I know I have the most current version of SI (v3.1) Quote Link to comment Share on other sites More sharing options...
AznBlusuazn Posted September 21, 2017 Share Posted September 21, 2017 Looks like injecting to slot 571 injects into 569 in game. Just FYI Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted September 21, 2017 Author Share Posted September 21, 2017 1 hour ago, AznBlusuazn said: Looks like injecting to slot 571 injects into 569 in game. Just FYI Thank you! Are there any other PacPlus slots with that issue? Quote Link to comment Share on other sites More sharing options...
AznBlusuazn Posted September 21, 2017 Share Posted September 21, 2017 23 minutes ago, TheVisitorX said: Thank you! Are there any other PacPlus slots with that issue? I haven't found any others. As I do, I'll let you know 1 Quote Link to comment Share on other sites More sharing options...
Gift Of Jericho Posted October 5, 2017 Share Posted October 5, 2017 Hope you are ready for 2K18 It comes kinda soon lol Quote Link to comment Share on other sites More sharing options...
Alexa Blissed Off Posted October 6, 2017 Share Posted October 6, 2017 (edited) I was wondering how to assign a CAW a new titantron video. The problem I am facing is that I don't know what CAW slots are being used for the different CAWS. There is no number presenting what CAW slot is being used. So how do I know which ID to set the titantron to? On 10/5/2017 at 9:30 AM, Gift Of Jericho said: Hope you are ready for 2K18 It comes kinda soon lol I am so ready for it! So Hyped! I can't wait to "Be Like No One". Edited October 6, 2017 by Alexa Blissed Off Quote Link to comment Share on other sites More sharing options...
BeleeDat Posted October 8, 2017 Share Posted October 8, 2017 (edited) "I was wondering how to assign a CAW a new titantron video. The problem I am facing is that I don't know what CAW slots are being used for the different CAWS. There is no number presenting what CAW slot is being used. So how do I know which ID to set the titantron to?" Hi, go to any match, select the caw you need the id for but do not start the match, use Pozzum's WWE 2k17+ tool to go to "match edit"> click "READ" near the top left, then below the "READ" button it'll show you your caw's number Edited October 8, 2017 by BeleeDat 1 1 Quote Link to comment Share on other sites More sharing options...
Alexa Blissed Off Posted October 8, 2017 Share Posted October 8, 2017 11 hours ago, BeleeDat said: "I was wondering how to assign a CAW a new titantron video. The problem I am facing is that I don't know what CAW slots are being used for the different CAWS. There is no number presenting what CAW slot is being used. So how do I know which ID to set the titantron to?" Hi, go to any match, select the caw you need the id for but do not start the match, use Pozzum's WWE 2k17+ tool to go to "match edit"> click "READ" near the top left, then below the "READ" button it'll show you your caw's number Thanks for the info, I will try this as soon as I can. Didn't know the match editor listed the ids of the superstars. Thanks! 1 Quote Link to comment Share on other sites More sharing options...
ElTioRandom Posted October 15, 2017 Share Posted October 15, 2017 I have a question. Will you work on any version of SoundInjector for wwe 2k18? Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted October 15, 2017 Author Share Posted October 15, 2017 (edited) 2 hours ago, ElTioRandom said: I have a question. Will you work on any version of SoundInjector for wwe 2k18? I have already pre-ordered the game, but I can't tell you more until the game has been released. I can't promise anything, but I will try my best. There is still a possibility that Yukes has done some "nasty" things to prevent us from modding the game... Now that the PC and console versions are released at the same time, maybe they don't want that we have that modding advantages. Edited October 15, 2017 by TheVisitorX Quote Link to comment Share on other sites More sharing options...
Alexa Blissed Off Posted October 15, 2017 Share Posted October 15, 2017 2 hours ago, TheVisitorX said: I have already pre-ordered the game, but I can't tell you more until the game has been released. I can't promise anything, but I will try my best. There is still a possibility that Yukes has done some "nasty" things to prevent us from modding the game... Now that the PC and console versions are released at the same time, maybe they don't want that we have that modding advantages. I highly doubt that 2K will make it hard to mod the game. Because they have added lots of new original entrances from past games. They are expecting people to mod the game on PC, that is why they have left movesets and entrances of older superstars. Check this video out showcasing all the new original entrances available in WWE 2K18: Quote Link to comment Share on other sites More sharing options...
DSPWillie Posted October 17, 2017 Share Posted October 17, 2017 With the release of 2K18 on PC today, definitely following this to know if Sound Injector will work on this one! Can't wait to find out! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.