TheVisitorX Posted March 5, 2017 Author Share Posted March 5, 2017 (edited) game_sound_m.pck has all soundtracks from the jukebox and all themes except dlc themes. Themes for dlc characters are in the dlc_X pck files. If you had read the "tutorials" in the main post, you would already know that. Edited March 5, 2017 by TheVisitorX Quote Link to comment Share on other sites More sharing options...
CR7's Spear Posted March 7, 2017 Share Posted March 7, 2017 Sir I imported my music on a soundtrack but it is still playing existing soundtrack not my music Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted March 7, 2017 Author Share Posted March 7, 2017 (edited) Did you have your game opened while injecting your sound? If not try it with another one. Some sounds have duplicates so the name could be wrong and we have to find the other one. Could you tell me the sound? Edited March 7, 2017 by TheVisitorX Quote Link to comment Share on other sites More sharing options...
CR7's Spear Posted March 7, 2017 Share Posted March 7, 2017 Is it crutial to have song length equal to soundtrack Quote Link to comment Share on other sites More sharing options...
Perfectplex Posted March 7, 2017 Share Posted March 7, 2017 1 minute ago, CR7's Spear said: Is it crutial to have song length equal to soundtrack shouldn't be, ive never had issues throwing whatever track on without worrying about length. anybody else should correct me if I'm wrong on that. Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted March 7, 2017 Author Share Posted March 7, 2017 (edited) 1 hour ago, CR7's Spear said: Is it crutial to have song length equal to soundtrack It doesn't matter! If that would be the case, it would be impossible to replace sounds. Edited March 7, 2017 by TheVisitorX Quote Link to comment Share on other sites More sharing options...
Gevaudan Posted March 7, 2017 Share Posted March 7, 2017 I take it the update to the game will have fudged this up for now? Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted March 7, 2017 Author Share Posted March 7, 2017 I don't think that this update will interfere with the Sound Editor or sound files in general. Quote Link to comment Share on other sites More sharing options...
napolenehotel Posted March 7, 2017 Share Posted March 7, 2017 @TheVisitorX hello my friend! do you think you can realese soon your Custom C. tools? and this year is possible inject render too? thank you Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted March 7, 2017 Author Share Posted March 7, 2017 (edited) Yes, release will be together with Data Editor. Closed beta should be starting soon. Render injector is there, but the same as last year. Only replacing, no caws or new renders. Edited March 7, 2017 by TheVisitorX 2 Quote Link to comment Share on other sites More sharing options...
napolenehotel Posted March 7, 2017 Share Posted March 7, 2017 1 hour ago, TheVisitorX said: Yes, release will be together with Data Editor. Closed beta should be starting soon. Render injector is there, but the same as last year. Only replacing, no caws or new renders. i'm happy for this, can't wait thank you 1 Quote Link to comment Share on other sites More sharing options...
steven1977 Posted March 8, 2017 Share Posted March 8, 2017 14 hours ago, napolenehotel said: i'm happy for this, can't wait thank you Would this mean we could mod the game add a port from a previous game and put a render on to replace the blank pic? Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted March 8, 2017 Author Share Posted March 8, 2017 42 minutes ago, steven1977 said: Would this mean we could mod the game add a port from a previous game and put a render on to replace the blank pic? You can't add new renders, only replace existing. The "dummy" (blank) render is the same for all modded superstars so it can't be replaced separately. Quote Link to comment Share on other sites More sharing options...
laddanator Posted March 8, 2017 Share Posted March 8, 2017 9 minutes ago, TheVisitorX said: You can't add new renders, only replace existing. The "dummy" (blank) render is the same for all modded superstars so it can't be replaced separately. Is this your first time posting this info? Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted March 8, 2017 Author Share Posted March 8, 2017 8 minutes ago, laddanator said: Is this your first time posting this info? I think it's my 100000st ;D. Followed by Wwise setup questions and "How can I add new sounds"? ;D 2 Quote Link to comment Share on other sites More sharing options...
laddanator Posted March 8, 2017 Share Posted March 8, 2017 Just now, TheVisitorX said: I think it's my 100000st ;D. Followed by Wwise setup questions and "How can I add new sounds"? ;D Lol, I hear ya, brother! Quote Link to comment Share on other sites More sharing options...
j0hnnyblack403 Posted March 8, 2017 Share Posted March 8, 2017 awesome work thanks bruh Quote Link to comment Share on other sites More sharing options...
abumaster Posted March 9, 2017 Share Posted March 9, 2017 I try 2.2.4 vers but it's keep crashing when I play the wem while scrolling to down. Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted March 9, 2017 Author Share Posted March 9, 2017 9 hours ago, abumaster said: I try 2.2.4 vers but it's keep crashing when I play the wem while scrolling to down. When exactly does it crash? I remember @laddanator have had the same issue? Hmh seems like bass.dll has some issues with some configurations. Not sure if I can do something about that. But I will look into it today... Quote Link to comment Share on other sites More sharing options...
Classix Posted March 10, 2017 Share Posted March 10, 2017 For those new to this....I kept getting errors while trying to load new music after successfully loading 2. Found out it was because I had the game open. Lessons learned. 1 Quote Link to comment Share on other sites More sharing options...
abumaster Posted March 10, 2017 Share Posted March 10, 2017 17 hours ago, TheVisitorX said: When exactly does it crash? I remember @laddanator have had the same issue? Hmh seems like bass.dll has some issues with some configurations. Not sure if I can do something about that. But I will look into it today... The problem is if you play the wem and make some scrolling to browse the wem file, it will cause the crash. Quote Link to comment Share on other sites More sharing options...
The Anti Source Posted March 10, 2017 Share Posted March 10, 2017 (edited) Hey all, I've tried using Sound-Converter in Sound Editor 2k17, but I ALWAYS get: "file 0 wav conversion failed. Please make sure to run this tool with administrator rights". I've right clicked on the icon and manually chosen "Run As Administrator" and also edited the properties to check the "run as an admin" box, but I still get the message. Is there any reason this could be happening?? Edited March 10, 2017 by The Anti Source Quote Link to comment Share on other sites More sharing options...
TheVisitorX Posted March 11, 2017 Author Share Posted March 11, 2017 (edited) Maybe a filepath or naming issue? Are there any special chars in your files? Edited March 11, 2017 by TheVisitorX Quote Link to comment Share on other sites More sharing options...
laddanator Posted March 11, 2017 Share Posted March 11, 2017 I loaded up the ra_m.pac and found two LG name announcements for Guerrero; one name I assume is the name used at character select screen, and the other on the way to the ring announcement? LG Guerrero 1039459702 LG Guerrero 959578133 I replaced these two files with another name, and I can play those files after the injection, and my new names play, but do not work in the game. Are those two ID's not the name announcements I think they are? Quote Link to comment Share on other sites More sharing options...
eggie25 Posted March 11, 2017 Share Posted March 11, 2017 3 hours ago, TheVisitorX said: Maybe a filepath or naming issue? Are there any special chars in your files? 90's 1 isn't allowing me to replace music over it. I was able to do so with 90's 2. Do you know what the problem may be? Quote Link to comment Share on other sites More sharing options...
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