Jump to content
 

Max Number of Layers/Logo


Recommended Posts

Posted (edited)

Sorry if this has clarified before but I was wondering what the max number of layers were in Create A Superstar this year? Reason being I have started making logos for an attire and it's quite detailed so I don't wanna put in more effort than I can even achieve lol

Edited by Broken Jericurl
Posted

It depends on the points a logo has. 512x512 has a value of 8 points, 256x256 3 points and 128x128 2 points. You have an amount of 64 points

Posted

It depends on the points a logo has. 512x512 has a value of 8 points, 256x256 3 points and 128x128 2 points. You have an amount of 64 points

Thanks, I dunno how I never saw that on my screen or forgot but at least I can tally it out now lol

Posted

It depends on the points a logo has. 512x512 has a value of 8 points, 256x256 3 points and 128x128 2 points. You have an amount of 64 points

Thanks, I dunno how I never saw that on my screen or forgot but at least I can tally it out now lol

your welcome.

A few days ago I ran out of points on my Gran Metalik, so I had to check this. I never noticed it before this issue, too.

  • 1 month later...
Posted

Sorry if this old..is it 64 points for body attire or face and attire total?

Posted

Sorry if this old..is it 64 points for body attire or face and attire total?

I believe it's face and attire

Posted

Just a question, I have been using 512 with all my uploads, I might be a newb question but what can we get away with. For example I know face scans are highly detailed and need to be 512, but tights logos that arent's going to be used as textures can they be 256. I am still in the old Xbox 360 where you cannot use multiple sizes. Could some one give me of their "Rules for Logo Use" I could probably add more detail to some CAWS if I had better idea of what some other creator's typically use graphics wise.

Posted

Depends on the logos you're using, and how many you need to use. If they're big detailed logos then use 512, if they're smaller or less complex and you can capture all the detail you need then use smaller logos. If you're making very complex attires then you may have to sacrifice quality and stick to smaller logos so you can fit everything. Just be smart about it, work out how many you need to use and then go from there. Bigger logos will give you better quality when you stretch them out, but if you don't need to stretch them out much then it won't really make much of a difference (if any at all) using smaller logos.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

Terms of Use Privacy Policy Guidelines We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.