MarsWarrior Posted July 28, 2016 Posted July 28, 2016 Hi guys, I'm currently working on a Retro British Bulldog mod (1990/91) era.I've successfully managed to inject the long cornrows hair previously modeled by me in 3dsmax ( I've got this hair model from WWE2k15) and with working physics too,not the same physics of WWE2k16 but somewhat acceptable.I've also extracted ,with the help of Anatomizer, the kneepads (modeled to fit the buldog legs) from a current game model. The result is looking very good but, sadly, I think something needs to be adjusted because the physics interaction with the ring ropes/ring posts is a little bit messed up (ropes shaking in a strange way, incorrect player position on the turnbuckle) and also if I grab the opponent from the mat to move him along the ring, another glitch happen, the player plays the animation but the arm and the leg of the opponent stay on the ground.I would like to release the mod but not with this problems. If anyone can point me to the right direction, maybe an expert modder, I could release the mod soon. Thank you very much. Quote
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