YaBoiLance Posted July 21, 2016 Posted July 21, 2016 (edited) I am working on Shinsuke Nakamura and I need help with some things.I need a good face texture just to add a little bit more detail to the face.Here's the CAW: http://youtu.be/GvP4ZzggdoA Edited July 23, 2016 by YaBoiLance Quote
YaBoiLance Posted July 23, 2016 Author Posted July 23, 2016 The reason why it looks like this is because I used an in game model. It's not a regular CAW. Sorry. Quote
HiPcavallo Posted July 23, 2016 Posted July 23, 2016 I can see that. I'm not trying to be a dick, but it irks me seeing in game models used to make other people. In some cases I get it, for example if you were to use Sami Zayn to make El Generico (who is obviously a completely different person). But in this case it's a terrible match.. The shape of his head is all wrong, his cheeks are horribly wrong, the eyes are wrong, the nose is wrong, the body is wrong, the skin colour is wrong, he's also two inches too short, and no amount of texturing will change or fix any of those problems. Not to mention that hair is a problem, granted you're never going to get an ideal result for the hair but there are two very viable options, neither of which you can use because you've eliminated any alternative to what you have. And to be perfectly honest that adjustment you've made to the hairline doesn't make it look any better, if anything it just makes it look worse. No matter what you do you're never going to get a good result with this approach. If you want to make Nakamura you're far better off starting over with an actual caw :/ Quote
DrJoeyMagnum Posted July 23, 2016 Posted July 23, 2016 Did you use X-Pac's model? ah now he's not remotely Japanese Quote
YaBoiLance Posted July 23, 2016 Author Posted July 23, 2016 Did you use X-Pac's model? ah now he's not remotely Japanese Yeah. I can see that. I'm not trying to be a dick, but it irks me seeing in game models used to make other people. In some cases I get it, for example if you were to use Sami Zayn to make El Generico (who is obviously a completely different person). But in this case it's a terrible match.. The shape of his head is all wrong, his cheeks are horribly wrong, the eyes are wrong, the nose is wrong, the body is wrong, the skin colour is wrong, he's also two inches too short, and no amount of texturing will change or fix any of those problems. Not to mention that hair is a problem, granted you're never going to get an ideal result for the hair but there are two very viable options, neither of which you can use because you've eliminated any alternative to what you have. And to be perfectly honest that adjustment you've made to the hairline doesn't make it look any better, if anything it just makes it look worse. No matter what you do you're never going to get a good result with this approach. If you want to make Nakamura you're far better off starting over with an actual caw :/I understand. Let me know what you think about the actual CAW version. Quote
YaBoiLance Posted July 23, 2016 Author Posted July 23, 2016 (edited) I have made Nakamura again and it looks better than the in-game model one! Edited July 23, 2016 by YaBoiLance Quote
.RyeE. Posted August 6, 2016 Posted August 6, 2016 Change the face texture, work on face morph a bit. Quote
LuckRunsOut Posted August 6, 2016 Posted August 6, 2016 Change the face texture, work on face morph a bit.You could send him yours You've got the best Nakamura of the year! Quote
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