4 Life Posted July 15, 2016 Posted July 15, 2016 Hi folks, having a bit of trouble this one. I extracted the YOBJ file and got rid of everything else, firstly, then deleted objects such as tights, boots, elbow pads so I could just start fresh with the wrestler model only. I then copied all the other files from another 2K16 wrestler including texture files, hair files and everything else, created a new pach and then injected that into a ch pac to test it in game, but it keeps crashing.Bit clueless as to where to start with this tbh, any advice? Sure @LeonRick will know a thing or two here. Quote
GameElite™ Posted July 15, 2016 Posted July 15, 2016 (edited) Are you directly injecting the WWE 13 yobj into the pac? Edited July 15, 2016 by GameElite™ Quote
4 Life Posted July 15, 2016 Author Posted July 15, 2016 (edited) Are you directly injecting the WWE 13 yobj into the pac? Not as such, I'm just putting the files into a folder and then creating a new PACH with that file included. Would it be a better idea to just inject the '13 YOBJ into a 2K16 PACH instead? EDIT: Tried just grabbing another wrestler's pach and injecting the 0000.yobj into that but that crashed it too. I feel like I'm being a total newb here Edited July 15, 2016 by 4LifeBrother Quote
LeonRick Posted July 15, 2016 Posted July 15, 2016 it wont work like that u have to inject it in extra yobj slot with textures of it.l including in 000A texture archive.only gear parts from older works in 2k16. Quote
GameElite™ Posted July 15, 2016 Posted July 15, 2016 You CANNOT use model files from games other than WWE 2K15 PC on PC. You cannot use models from older games just as they are, You'll have to use shrinkwrap/topogun if you want to try and recreate as accurately as they are. Quote
4 Life Posted July 15, 2016 Author Posted July 15, 2016 (edited) it wont work like that u have to inject it in extra yobj slot with textures of it.l including in 000A texture archive.only gear parts from older works in 2k16. You CANNOT use model files from games other than WWE 2K15 PC on PC. You cannot use models from older games just as they are, You'll have to use shrinkwrap/topogun if you want to try and recreate as accurately as they are. Ahhhhh, okay, gotcha. I'll have to totally forget that idea then. Thanks for the replies fellas! Edited July 15, 2016 by 4LifeBrother Quote
LeonRick Posted July 15, 2016 Posted July 15, 2016 u can use the gear & hair parts just as they are which part ur trying to use anyway?as gamelite said for the face u have to use shrinkwrap in blender. Quote
4 Life Posted July 15, 2016 Author Posted July 15, 2016 u can use the gear & hair parts just as they are which part ur trying to use anyway?as gamelite said for the face u have to use shrinkwrap in blender. Yeah I was trying to use the actual head and body, everything else I was gonna get from elsewhere. Ah well. Quote
jakeypearce Posted July 15, 2016 Posted July 15, 2016 I do believe there is a way. Let me try and find it... Quote
Dennis-Bieser Posted July 15, 2016 Posted July 15, 2016 (edited) Some yobj files like beard, earrings from WWE 13 or WWE 14 doesn't work.A tip for you: the best thing you can do is to inject yobj's from 2K15 or 2K16 or you wrap the stuff with the shrinkwrap modifier. Edited July 15, 2016 by Dennis-Bieser Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.