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Anyone experiencing series fatigue?


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Posted (edited)

Little squabbles like this are WWE's fault. They need to find a dev to put out a game like All-Stars that is over the top arcade action every few years for the people who don't like the sim style of 2K. Then everyone goes home happy. And I gotta agree with Jai on GTA, I don't see it as being over the top anymore, and that's why Saints Row exists to fill that void.

Also Saints Row>GTA.

yeah I never played saints row. well I got the third for free with gold but hardly played it. by the time I got it the graphics seemed so outdated and hurt my eyes lol. but yeah GTA definitely isn't that over the top anymore. the only thing I could say is over the top is cop pursuits cause cops would never try to run you over irl.. well most of them wouldn't lol

Must say I love how I got a shit ton of quote alerts for a comment that wasn't even mine.

Anyway I see both sides of the argument, I loved the arcade style of earlier games, but I also love the wrestling sim style of the current games. Thing is though if the games stuck to the arcade style there would've been even less changes to the core gameplay and the series would likely be even more stagnant than it is now (maybe that means they would've spent more time fixing things rather than focusing on building on them, but lets be honest they probably wouldn't have). The old games are still there, if I want to play an arcade style wrestling game I'll just play Here Comes The Pain, if I want a wrestling sim I'll play 2K16.

I think the bigger problem is every time they introduce a new feature they're left unfinished, or glitchy as hell, and do little to nothing to fix them so problems just start piling on game to game. All the while changes in gameplay, or to the core features we all care about are too minimal between releases. The older games were far more polished than the newer ones because they actually felt like finished products, what we get now feels more like a beta version, even after multiple patches. It's actually quite sad when new DLC comes out and you have to worry about how it's likely to break something.

That being said I actually would love to see a sort of remake of SYM/HCTP. I would take whatever roster I can get with it but it would be awesome to have the fast paced, over the top style of those games with some of the improvements the series has added, like the upgraded creation suite, the better physics, and moveset options (abilities, skills, middle rope dives, springboards). Hell I'd settle just for having the backstage brawls, and an option to play Royal Rumbles in the style those games had. I really miss those absurdly quick and easy eliminations, made the match so wild, unpredictable, and far more challenging than current Rumbles which are far too easy and slow by comparison (slow in that if you start from the beginning you're likely going to spend a lot of time either removing yourself from the action or stuck on the ground if you want to win).

now i'm gonna post something that was posted over on saiyan island from the db xenoverse 2 devs.

"Bandai Namco wants players to play Xenoverse 2 for a very long time. They will listen to fans, make adjustments to the game with modifications, and add new features even after the game releases. There will be a location players can post requests and share feedback announced in the future"

 

now if 2k were to do something like that, listening to fans, and making improvements on the fly that'd be great. but I guess the only thing keeping that from happening is the fact that xenoverse isn't really meant to be a yearly franchise but wwe2k is. that's the only drawback I see. but yeah it'd be cool if they would just add back special ref and the match creator feature as far as new match types this year.

and I really wish we could transfer content but since the modes are always evolving I guess that's hard to do if not impossible.

sorry or all the quotes. I just have a habit of quoting and not editing out the idle names

Edited by Jai
Posted

Yea that would be great, but it'll never happen. They know people will keep buying these games regardless of how much has been done to improve, or build upon the series. And sadly that's clearly all that really matters to them. The games would be so much better off though if they just released one game every couple of years or so and continually add content over the first year or so to extend the games longevity. At the very least roster updates wouldn't exactly be hard to add to the game post release. And we'd hopefully get a game that feels both finished and has enough changes from it's predecessor to make it worthwhile purchasing every release.

Posted (edited)

Yea that would be great, but it'll never happen. They know people will keep buying these games regardless of how much has been done to improve, or build upon the series. And sadly that's clearly all that really matters to them. The games would be so much better off though if they just released one game every couple of years or so and continually add content over the first year or so to extend the games longevity. At the very least roster updates wouldn't exactly be hard to add to the game post release. And we'd hopefully get a game that feels both finished and has enough changes from it's predecessor to make it worthwhile purchasing every release.

There is an inherent danger in that model though. Nearly every sports game that has adopted it, has just used it to cheat their customers. That is the model that most of the recent Golf games take, they made a game that mirrors something in Early Access, and rather than follow through with their promises of new content, they released what they promised would be free, as paid DLC. They then make promises, and string the community along for a year or two before announcing that they are abandoning the game because the "engine is outdated" and they are making a newer game because we "deserve the best experience possible" and to be frank, after seeing how filthy and disease ridden NBA 2K is with micro-transactions, I would never trust 2K with that business model.

Little squabbles like this are WWE's fault. They need to find a dev to put out a game like All-Stars that is over the top arcade action every few years for the people who don't like the sim style of 2K. Then everyone goes home happy. And I gotta agree with Jai on GTA, I don't see it as being over the top anymore, and that's why Saints Row exists to fill that void.

Also Saints Row>GTA.

yeah I never played saints row. well I got the third for free with gold but hardly played it. by the time I got it the graphics seemed so outdated and hurt my eyes lol. but yeah GTA definitely isn't that over the top anymore. the only thing I could say is over the top is cop pursuits cause cops would never try to run you over irl.. well most of them wouldn't lol

You should try SR3 and SR4 on PC with everything cranked to max, they look great still. They hold up better than the older GTA's graphically due to their catroonish style.

Edited by Apost Khan
Posted

Yea that would be great, but it'll never happen. They know people will keep buying these games regardless of how much has been done to improve, or build upon the series. And sadly that's clearly all that really matters to them. The games would be so much better off though if they just released one game every couple of years or so and continually add content over the first year or so to extend the games longevity. At the very least roster updates wouldn't exactly be hard to add to the game post release. And we'd hopefully get a game that feels both finished and has enough changes from it's predecessor to make it worthwhile purchasing every release.

There is an inherent danger in that model though. Nearly every sports game that has adopted it, has just used it to cheat their customers. That is the model that most of the recent Golf games take, they made a game that mirrors something in Early Access, and rather than follow through with their promises of new content, they released what they promised would be free, as paid DLC. They then make promises, and string the community along for a year or two before announcing that they are abandoning the game because the "engine is outdated" and they are making a newer game because we "deserve the best experience possible" and to be frank, after seeing how filthy and disease ridden NBA 2K is with micro-transactions, I would never trust 2K with that business model.

Little squabbles like this are WWE's fault. They need to find a dev to put out a game like All-Stars that is over the top arcade action every few years for the people who don't like the sim style of 2K. Then everyone goes home happy. And I gotta agree with Jai on GTA, I don't see it as being over the top anymore, and that's why Saints Row exists to fill that void.

Also Saints Row>GTA.

yeah I never played saints row. well I got the third for free with gold but hardly played it. by the time I got it the graphics seemed so outdated and hurt my eyes lol. but yeah GTA definitely isn't that over the top anymore. the only thing I could say is over the top is cop pursuits cause cops would never try to run you over irl.. well most of them wouldn't lol

You should try SR3 and SR4 on PC with everything cranked to max, they look great still. They hold up better than the older GTA's graphically due to their catroonish style.

the laptops I have now, i'd be lucky if I could even run GTA IV lol after my ASUS VT died I downgraded and never really invested in a major desktop or laptop. 

Posted

Yea that would be great, but it'll never happen. They know people will keep buying these games regardless of how much has been done to improve, or build upon the series. And sadly that's clearly all that really matters to them. The games would be so much better off though if they just released one game every couple of years or so and continually add content over the first year or so to extend the games longevity. At the very least roster updates wouldn't exactly be hard to add to the game post release. And we'd hopefully get a game that feels both finished and has enough changes from it's predecessor to make it worthwhile purchasing every release.

There is an inherent danger in that model though. Nearly every sports game that has adopted it, has just used it to cheat their customers. That is the model that most of the recent Golf games take, they made a game that mirrors something in Early Access, and rather than follow through with their promises of new content, they released what they promised would be free, as paid DLC. They then make promises, and string the community along for a year or two before announcing that they are abandoning the game because the "engine is outdated" and they are making a newer game because we "deserve the best experience possible" and to be frank, after seeing how filthy and disease ridden NBA 2K is with micro-transactions, I would never trust 2K with that business model.

Good point, I guess that was just idealistic thinking on my part.

Posted

And because they insist on having an online creation suite, as soon as a new game comes out you know that within a few months you won't be able to download logos and created characters. If you play these games to create your own wrestlers then they pretty much have you over a barrel to buy the newest title.

  • Like 1
Posted

And because they insist on having an online creation suite, as soon as a new game comes out you know that within a few months you won't be able to download logos and created characters. If you play these games to create your own wrestlers then they pretty much have you over a barrel to buy the newest title.

I don't have a problem with community creations at all (well outside of weekends) but if you're talking about shutting servers down then I know what you mean

Posted

A few years ago tbh. WWE '12, I think?

what are you talking about? why are you bringing up wwe12 of all games? if you aren't even on current gen playing either 15 or 16 there's no need for you to comment. This is worse than the comments from that Nic Virtue guy "This is how to work a match" smh

Posted

Big time! id say massive improvements needs to be made in universe mode - More story options with in ring subtitles with stories that can change on choices you choose. The showcase modes are great for one time when you first get the game but seems like they need to forget the showcase modes for a bit and really concentrate on getting the universe mode right. Fingers crossed for 2K17

Posted

Big time! id say massive improvements needs to be made in universe mode - More story options with in ring subtitles with stories that can change on choices you choose. The showcase modes are great for one time when you first get the game but seems like they need to forget the showcase modes for a bit and really concentrate on getting the universe mode right. Fingers crossed for 2K17

showcase is a reason cause that's how we get extra content but I agree, universe needs to be the main focus. I don't even care about my career at all. I only care about universe lol

Posted

its been fading.....WWE 13 i played quite a bit, one count bug and all. it sucked  but i wont lie when a 2 count did happen it was truly a holy **** moment

 

that said....I've put a lot of time in CAW in 13 and this year....unless theres a CAW import feature....I cant think of anything theyll do that will really excite me.....the 360 version hasnt seen much new love in years and the next gen versions are some of the buggiest games on those systems. that and a lack of hacks except on the PC sucks too.

 

not really all that thrilled....and like some other guys said....i spent so much time CAWing but havent really played 16 that much lol

Posted

its been fading.....WWE 13 i played quite a bit, one count bug and all. it sucked  but i wont lie when a 2 count did happen it was truly a holy **** moment

 

that said....I've put a lot of time in CAW in 13 and this year....unless theres a CAW import feature....I cant think of anything theyll do that will really excite me.....the 360 version hasnt seen much new love in years and the next gen versions are some of the buggiest games on those systems. that and a lack of hacks except on the PC sucks too.

 

not really all that thrilled....and like some other guys said....i spent so much time CAWing but havent really played 16 that much lol

ugh the 1 count bug.. the thing where the community manager said we must be playing the game wrong even when cory himself admitted that it was a bug lol yeah funny thing is I really only got 2 counts after doing a superplex before my opponents' health got into orange (mainly head or body) but yeah.) in 2k14 all I did was create and never actually got thru a year of universe. I think between 2k15 and 2k16 I've probably played the most out of universe to know what does and what doesn't trigger cutscenes.  I wish a lot of those cutscenes that happened in my career would actually happen in universe. oh well.

  • 2 months later...
Posted

A few years ago tbh. WWE '12, I think?

what are you talking about? why are you bringing up wwe12 of all games? if you aren't even on current gen playing either 15 or 16 there's no need for you to comment. This is worse than the comments from that Nic Virtue guy "This is how to work a match" smh

What? I was saying that's when I started to get "series fatigue"

 

anyway, I've played 16 on XBO, so your post is irrelevant 

Posted

Little squabbles like this are WWE's fault. They need to find a dev to put out a game like All-Stars that is over the top arcade action every few years for the people who don't like the sim style of 2K. Then everyone goes home happy. And I gotta agree with Jai on GTA, I don't see it as being over the top anymore, and that's why Saints Row exists to fill that void.

Also Saints Row>GTA.

I personally enjoyed Saints Row 1, and 2. Things started to go downhill after the second half of SR3, and didn't really enjoy Saints Row 4, and Gat out of hell, don't think the new saints row game will be any different than Gat out of hell :/

Big time! id say massive improvements needs to be made in universe mode - More story options with in ring subtitles with stories that can change on choices you choose. The showcase modes are great for one time when you first get the game but seems like they need to forget the showcase modes for a bit and really concentrate on getting the universe mode right. Fingers crossed for 2K17

showcase is a reason cause that's how we get extra content but I agree, universe needs to be the main focus. I don't even care about my career at all. I only care about universe lol

lol i loved the showcases! cool to see classic matches re-created! I really feel like they chose all the wrong arenas from previous games to include in this years game. I think I speak for everyone when I say I would rather have the Raw '99 arena than '98 that they included this year. Happy about Undertaker '91s inclusion, but without Paul Bearer, and only like 3 classic in-game arenas really kinda sucks.

Posted

i wouldn't say fatigue.. more like annoyed.. I hate we couldn't add old wrestlers to the 2k16 on the 360/ps3-to a degree. that was the perfect engine. otherwise the game is ok, but still missing alot of things other games had that cause me to still play them like say allstar pro wrestling 3.. that game had the best and most moves of any game, had the impact and it reaction to the moves, and had a variety of match modes.. the play in the dark match was dope... or say wrestle kingdom 2 had the most indy type moves of any game and the no mercy engine behind it so it was fun to play even if you didn't speak or read Japanese. when we can do silly stuff like HCTP and SYM i think the games will return to glory.. realism is cool but to be able to book who you want to win removes realism anyway.. so mey. just waiting for the first version to drop online which should be today or friday.

Posted

i wouldn't say fatigue.. more like annoyed.. I hate we couldn't add old wrestlers to the 2k16 on the 360/ps3-to a degree. that was the perfect engine. otherwise the game is ok, but still missing alot of things other games had that cause me to still play them like say allstar pro wrestling 3.. that game had the best and most moves of any game, had the impact and it reaction to the moves, and had a variety of match modes.. the play in the dark match was dope... or say wrestle kingdom 2 had the most indy type moves of any game and the no mercy engine behind it so it was fun to play even if you didn't speak or read Japanese. when we can do silly stuff like HCTP and SYM i think the games will return to glory.. realism is cool but to be able to book who you want to win removes realism anyway.. so mey. just waiting for the first version to drop online which should be today or friday.

how the hell was that the perfect engine?

and this is a simulation series not an arcade game. so the "silly stuff" you want so much is not going to return.

and if you think there's gonna be any online info i just say to you "good luck with that"  if they haven't mentioned anything by now i don't think there's anything worth mentioning.  Even the WWEGames twitter said something along the lines of "now that you have all info on WWE2K17 how excited are you" so i stand to believe that there won't be any improvements on online at all.  At this point i feel like they should just make an online only version for those that like to play online and leave CC only as the online portion for the full game. cause everytime someone complains about an exploitable move online, the offline fanbase ends up suffering (goldberg spear, SVR11 mass move removal ban, the triple h facebuster etc)

Posted

That's retarded 

  • Like 1
Posted

That's retarded 

how is it retarded.. that would be the perfect solution to the stupid move removal cause someone doesn't know how to reverse.i'm sorry you don't care about stuff being removed. but i do and so do others.

the only online type focus i really would want is an online universe.

 

and while i don't always agree with caveman gamer i do agree with this.. we need to stop fighting each other and band together and let our voices be heard to 2k. Tweet them, post on their forums, bombard them with tweets/messages so they know that we need stuff addressed like for instance the body morphing stuff. or caw mode or overall stuff. I don't like arguing with any of you guys. i'm just passionate about this series and i'll do any and everything to let my voice be heard.  Maybe sometimes it's overboard i can't help that that's just how i am and how i was brought up. it's better to complain about stuff to try to get end results than to sit back and do nothing then 2 weeks after release we get all these people complaining. but where were these people when the game was in development.  Just food for thought.

Posted

the hell are you talking about. who said anything about online and how are you going to tell me what is perfect?

Posted (edited)

the hell are you talking about. who said anything about online and how are you going to tell me what is perfect?

so someone says something you don't like and you get an attitude.. imagine that.. you haven't changed one bit.  and it was a side comment (about online) but your comment about wanting to do over the top shit if you want that then go back to your sym or hctp leave our current day sim games alone

Edited by Jai
Posted

Little squabbles like this are WWE's fault. They need to find a dev to put out a game like All-Stars that is over the top arcade action every few years for the people who don't like the sim style of 2K. Then everyone goes home happy. And I gotta agree with Jai on GTA, I don't see it as being over the top anymore, and that's why Saints Row exists to fill that void.

Also Saints Row>GTA.

yeah I never played saints row. well I got the third for free with gold but hardly played it. by the time I got it the graphics seemed so outdated and hurt my eyes lol. but yeah GTA definitely isn't that over the top anymore. the only thing I could say is over the top is cop pursuits cause cops would never try to run you over irl.. well most of them wouldn't lol

Must say I love how I got a shit ton of quote alerts for a comment that wasn't even mine.

Anyway I see both sides of the argument, I loved the arcade style of earlier games, but I also love the wrestling sim style of the current games. Thing is though if the games stuck to the arcade style there would've been even less changes to the core gameplay and the series would likely be even more stagnant than it is now (maybe that means they would've spent more time fixing things rather than focusing on building on them, but lets be honest they probably wouldn't have). The old games are still there, if I want to play an arcade style wrestling game I'll just play Here Comes The Pain, if I want a wrestling sim I'll play 2K16.

I think the bigger problem is every time they introduce a new feature they're left unfinished, or glitchy as hell, and do little to nothing to fix them so problems just start piling on game to game. All the while changes in gameplay, or to the core features we all care about are too minimal between releases. The older games were far more polished than the newer ones because they actually felt like finished products, what we get now feels more like a beta version, even after multiple patches. It's actually quite sad when new DLC comes out and you have to worry about how it's likely to break something.

That being said I actually would love to see a sort of remake of SYM/HCTP. I would take whatever roster I can get with it but it would be awesome to have the fast paced, over the top style of those games with some of the improvements the series has added, like the upgraded creation suite, the better physics, and moveset options (abilities, skills, middle rope dives, springboards). Hell I'd settle just for having the backstage brawls, and an option to play Royal Rumbles in the style those games had. I really miss those absurdly quick and easy eliminations, made the match so wild, unpredictable, and far more challenging than current Rumbles which are far too easy and slow by comparison (slow in that if you start from the beginning you're likely going to spend a lot of time either removing yourself from the action or stuck on the ground if you want to win).

now i'm gonna post something that was posted over on saiyan island from the db xenoverse 2 devs.

"Bandai Namco wants players to play Xenoverse 2 for a very long time. They will listen to fans, make adjustments to the game with modifications, and add new features even after the game releases. There will be a location players can post requests and share feedback announced in the future"

 

now if 2k were to do something like that, listening to fans, and making improvements on the fly that'd be great. but I guess the only thing keeping that from happening is the fact that xenoverse isn't really meant to be a yearly franchise but wwe2k is. that's the only drawback I see. but yeah it'd be cool if they would just add back special ref and the match creator feature as far as new match types this year.

and I really wish we could transfer content but since the modes are always evolving I guess that's hard to do if not impossible.

sorry or all the quotes. I just have a habit of quoting and not editing out the idle names

Isn't Xenoverse pretty much the product of the collaboration between Bamco and the "Raging Blast 3" guys? 

For those who don't know, there was a community who made a facebook page about what they'd like in a hypothetical RB3 and they got a lot of fun support, iirc Bamco even flew them to their HQ to discuss with them. Many of the ideas the RB3 guys proposed made it in Xenoverse, like the CAF mode with different races and Giant bosses being actually different gameplay-wise instead of taller and slower regular characters. 

Posted (edited)

 

Isn't Xenoverse pretty much the product of the collaboration between Bamco and the "Raging Blast 3" guys? 

For those who don't know, there was a community who made a facebook page about what they'd like in a hypothetical RB3 and they got a lot of fun support, iirc Bamco even flew them to their HQ to discuss with them. Many of the ideas the RB3 guys proposed made it in Xenoverse, like the CAF mode with different races and Giant bosses being actually different gameplay-wise instead of taller and slower regular characters. 

i can answer this... no.. Raging blast was a collabo between Namco Bandai and Spike.  Xenoverse is a collabo between Namco and Dimps.  I have never liked Dimps cause they could never get stuff right like in-game transformations people talk about dupllicates all the time in wwe games but in xenoverse it's like 10 times worse lol. there's like 3 frieza's Base, Final, Full power and Golden and none of them can transform from the base albeit frieza has done it in the parralel quests.  I wish we did have a raging blast 3. based on Spike and not dimps but i guess it is what it is lol.  I do like that namekians can go giant now so that's something.

 

@HIP i remember when that quote from namco was posted. yeah XV1 was a good 1st year game and while there were things i didn't like about it, it did keep me playing. and xv2 is supposed to be like 4 times the size of the original. and with the content that's supposedly coming that's good too.  not to mention back in the days of Raging Blast 1, we got free characters for like 4 or 5 months or something like that. they weren't nothing but character buffs but it was free updates nonetheless. I wish 2k could do stuff like that but knowing them they'd remove people like lesnar or taker till they make an appearance again lol.

Edited by Jai
Posted

How you always manage to entirely miss the point of other people's post is beyond me

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