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Sound ID Sheet WIP - Publically Editable [community project]


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Posted

Firstly, big shout-out to @Ayz and @jakeypearce for starting the original sheet - I used theirs as a base and have done more work on it and uploaded my findings so far to Google Sheets and set the sheet to be editable to the public. Please feel free to update the sheet with any values you've found, but try and ensure you're accurate as to labelling the right IDs!

There are still a tonne of ring announcer sound IDs to find, so that when replacing superstars we can inject our own announcer files into them for authenticity. Those that have already ripped the sounds from their game (I know there are a few) and would like to help can do so for the sake of the community - if there is any interest from others that would like to help but don't have the files, I'll be uploading them in due course. In the meantime, here's the sheet:

https://docs.google.com/spreadsheets/d/1HxPpHFpRBLos1jLbxcUZn_cCDvE1frR64yROYrZu6QY/edit?usp=sharing

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Posted

Any chance you were able to find Dustin Rhodes ID or if you could help me figure out how to use cheat engine to find it I will update a bunch of the missing ones. I have quite a few I need to update

Posted

Any chance you were able to find Dustin Rhodes ID or if you could help me figure out how to use cheat engine to find it I will update a bunch of the missing ones. I have quite a few I need to update

I think this sheet has been abandoned mate haha, TrapMaster and Taha RH are working on one and they've found a lot of the values https://docs.google.com/spreadsheets/d/14QujyI7rYNauhbteGK3waTCmqxRyNtlzFM8IErFpsSg/edit?pref=2&pli=1#gid=1040554111

Dustin Rhodes hasn't been found yet as nobody's started the DLC 40 files, but if you wanna have a go and maybe give them your results then we're using Ravioli Game Tools, you can use the Explorer exe in there to open up the different .pck files and browse the sounds, as well as extract them to WAV format if you wish :)

Posted

Can we apply modded announcer sound IDs to ADDED wrestlers?

Or is this only useful if you have REPLACED wrestlers?

Posted

Can we apply modded announcer sound IDs to ADDED wrestlers?

Or is this only useful if you have REPLACED wrestlers?

Just replaced ones mate, the blank slots don't have their own sound IDs so if you're adding in a wrestler to that slot then it'll have no sounds.

  • Like 1

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