JustLel Posted May 6, 2016 Posted May 6, 2016 Hello, I tried to inject a custom texture into a mod, but it tells me that the size is not the same as the original one. How can I manage the size of the dds file? Greetings from Germany, Justin. Quote
ItzTheRampage Posted May 6, 2016 Posted May 6, 2016 Hello, I tried to inject a custom texture into a mod, but it tells me that the size is not the same as the original one. How can I manage the size of the dds file? Greetings from Germany, Justin.Try using the HXD Method Quote
Cave Waverider Posted May 6, 2016 Posted May 6, 2016 (edited) Hello, I tried to inject a custom texture into a mod, but it tells me that the size is not the same as the original one. How can I manage the size of the dds file? Greetings from Germany, Justin.You need to save it in the proper format. Same texture size, same mipmap amount and same texture format as the original file. Edited May 6, 2016 by Cave Waverider 1 Quote
LordJustice17 Posted May 6, 2016 Posted May 6, 2016 Hello, I tried to inject a custom texture into a mod, but it tells me that the size is not the same as the original one. How can I manage the size of the dds file? Greetings from Germany, Justin.You need to save it in the proper format. Same texture size, same mipmap amount and same texture format as the original file.^^ This is correct, although in certain instances you can work around it and use different size textures by using XP to create a new texture archive with all the textures including the larger one in place of the original one (named the same). 1 Quote
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