tomwearsglasses Posted May 2, 2016 Posted May 2, 2016 Hi - I'm slowly learning how to do simple modding stuff. I'm trying to create a bonus attire pack for Mr. Perfect, and I've gotten as far as figuring out how to do texture editing (thanks to lots of tutorials and info here). Now I'm up to trying to add additional attire assets. Specifically, I'm trying to add Kevin Owen's sleeveless shirt for an nWo entrance attire. I can get it to flicker on (partially transparent) for a few seconds during the entrance, but then it disappears.So it seems that it is at least somewhat recognizing the added yobj and texture. I'm just not sure exactly what's causing the glitch.Basically what I've done is:- Hidden all of the items except the sleeveless shirt from Kevin Owen's yobj- Added that yobj into the 4E22 slot of Mr. Perfect's PACH- Created a new texture archive using all the Mr. Perfect parts plus the three "top" files for the sleeveless shirt- Added that into Mr. Perfect's PACH Any idea what I'm doing wrong? Quote
TheHeartbrokenKid Posted May 2, 2016 Posted May 2, 2016 The 4E22 slot doesn't work in 2k16 anymore. That slot is exclusively for eyelids in the game, that's why the flickering. Create another pach (in order) and put the yobj into the 001A slot (place it after 000C) 1 Quote
Cave Waverider Posted May 3, 2016 Posted May 3, 2016 I hope you succeed. I'd love to use that Alternate Attire Pack. Maybe you'll even be able to make a West Texas Rednecks version as well. Quote
tomwearsglasses Posted May 4, 2016 Author Posted May 4, 2016 I hope you succeed. I'd love to use that Alternate Attire Pack. Maybe you'll even be able to make a West Texas Rednecks version as well. Thanks! I already have a Rap is Crap World Tour logo to use for the shirt - next goal is to figure out how/where the CAW objects are organized. Because if I can find the yobj for this... Quote
TheHeartbrokenKid Posted May 4, 2016 Posted May 4, 2016 I hope you succeed. I'd love to use that Alternate Attire Pack. Maybe you'll even be able to make a West Texas Rednecks version as well. Thanks! I already have a Rap is Crap World Tour logo to use for the shirt - next goal is to figure out how/where the CAW objects are organized. Because if I can find the yobj for this...I think you can only use last gen caw parts, unfortunately... Quote
TheHeartbrokenKid Posted May 4, 2016 Posted May 4, 2016 I suggest using Colonel Rob Parker's hat from his pac file. I believe it's very similar to the one in CAW mode Quote
Cave Waverider Posted May 4, 2016 Posted May 4, 2016 I suggest using Colonel Rob Parker's hat from his pac file. I believe it's very similar to the one in CAW mode Ah, yes, that sound like it could work. Quote
tomwearsglasses Posted May 5, 2016 Author Posted May 5, 2016 I suggest using Colonel Rob Parker's hat from his pac file. I believe it's very similar to the one in CAW mode Brilliant! It looks great - though it's too small for Perfect's head at the moment so his hair comes through. I found a Blender modding video so hopefully I'll get time on Saturday to learn how to do that. Making slow but steady progress. 2 Quote
tomwearsglasses Posted May 9, 2016 Author Posted May 9, 2016 Found a better sleeveless t-shirt model on Seth Rollins and (thanks to this awesome video tutorial by @Prinsto) I was able to resize it in Blender.I'm happy with the nWo shirt(s) so now I'm working on the West Texas Rednecks attire. Thinking ahead, I'm not sure how to get the Curt Hennig model, t-shirt, and cowboy hat all together. If I inject the shirt into the 001A slot, where could I inject the hat model? Quote
Elg Posted May 9, 2016 Posted May 9, 2016 I hope you succeed. I'd love to use that Alternate Attire Pack. Maybe you'll even be able to make a West Texas Rednecks version as well. Thanks! I already have a Rap is Crap World Tour logo to use for the shirt - next goal is to figure out how/where the CAW objects are organized. Because if I can find the yobj for this...I think you can only use last gen caw parts, unfortunately...How would you use parts from a CaW? Can I just create someone in 2k15 with any of the parts I want to use, then extract the obj from within?If so, after you create a wrestler, where do you find the pac file?Thanks. Quote
tomwearsglasses Posted May 11, 2016 Author Posted May 11, 2016 I'd love to find out how to use CAW parts from 2k15. And I'd really love to find out how to use CAW parts from 2k16 - since they added a lot of new objects.I looked around in 2k16 and as far as I can tell each part is in a pac file in /pac/edit/<subfolder>. Each pac seems to have an epk8 file containing one pach. If I extract that pach file I get what appears to be a .bpe file but I don't know what to do with that. I hope there's a way to get them as yobjs but since they are CAW parts they might not work the same way as the other files.For 2k15 I'm not sure - hopefully HBK will know more otherwise I'll try and look into it. Quote
kim666 Posted May 11, 2016 Posted May 11, 2016 Its not possible, the caw items are not in yobj format.They are in a different 3D format nobody took a deeper look at them so far.You can use wwe '13 caw parts because they are in yobj format. 1 Quote
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